Double Dragon II: The Advance Megamix by WSE
+23
88fighter
bareknuckleroo
zakforradio
HeroBorn
Mr.Din
bazzza
realnabarl
Muscles
thenomad
cabo-hicks
DEIA GAMES
Garcia75
6566328
DarkThief
G. Jonah Jameson
Laucorn
Karma
Saven
Shiva
BigDarsh
Tarma
Charco
Don Vecta
27 posters
Page 4 of 5
Page 4 of 5 • 1, 2, 3, 4, 5
Re: Double Dragon II: The Advance Megamix by WSE
Mr.Din wrote:There isn't a second path, SoRR has a habit of using both arrows even if the path to the right/left is blocked off.bazzza wrote:Hey Donnie great mod no in fact awesome mod, one slight hitch though. I encountered a small problem when you select the starting stage at the start of the game, you choose the path with the ladder and then when you get to level 2 scene 2 (factory i think) you have a choice of paths you want to go. Well it seems you can only go up and not take the path to the right it seems like it is blocked by the scenery. I tried jumping walking along the edge ended up losing two lives it might be an issue with 5.1 I am not sure you would know more than I would. Then again I could be just being stupid and missing something simple.
Oh right O.K yes sorry I am an idiot.
![Embarassed](https://2img.net/i/fa/i/smiles/icon_redface.gif)
bazzza- Electra
- Posts : 270
Join date : 2013-01-09
Location : Gloucester England
Re: Double Dragon II: The Advance Megamix by WSE
bazzza wrote:Hey Donnie great mod no in fact awesome mod, one slight hitch though. I encountered a small problem when you select the starting stage at the start of the game, you choose the path with the ladder and then when you get to level 2 scene 2 (factory i think) you have a choice of paths you want to go. Well it seems you can only go up and not take the path to the right it seems like it is blocked by the scenery. I tried jumping walking along the edge ended up losing two lives it might be an issue with 5.1 I am not sure you would know more than I would. Then again I could be just being stupid and missing something simple.
Yeah, you only can go up since it's supposed to be a no-scrolling scene. I'll make that scene to end automatically with the non-scrolling scene trick I've found.
_________________
![Double Dragon II: The Advance Megamix by WSE - Page 4 Signature_zps2ad5949e](https://2img.net/h/i8.photobucket.com/albums/a25/Vecta/signature_zps2ad5949e.png)
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Double Dragon II: The Advance Megamix by WSE
Don Vecta wrote:bazzza wrote:Hey Donnie great mod no in fact awesome mod, one slight hitch though. I encountered a small problem when you select the starting stage at the start of the game, you choose the path with the ladder and then when you get to level 2 scene 2 (factory i think) you have a choice of paths you want to go. Well it seems you can only go up and not take the path to the right it seems like it is blocked by the scenery. I tried jumping walking along the edge ended up losing two lives it might be an issue with 5.1 I am not sure you would know more than I would. Then again I could be just being stupid and missing something simple.
Yeah, you only can go up since it's supposed to be a no-scrolling scene. I'll make that scene to end automatically with the non-scrolling scene trick I've found.
sorry for the trouble, also on the same stage I mentioned boss fight seems rather easy, you can actually knock Bear into the pit on the left of the screen ending the stage. Just seems to me a bit weak to me. Is there a way you could say extend the scene so there is no way for him to knocked into the pit.
bazzza- Electra
- Posts : 270
Join date : 2013-01-09
Location : Gloucester England
Re: Double Dragon II: The Advance Megamix by WSE
bazzza wrote:Don Vecta wrote:bazzza wrote:Hey Donnie great mod no in fact awesome mod, one slight hitch though. I encountered a small problem when you select the starting stage at the start of the game, you choose the path with the ladder and then when you get to level 2 scene 2 (factory i think) you have a choice of paths you want to go. Well it seems you can only go up and not take the path to the right it seems like it is blocked by the scenery. I tried jumping walking along the edge ended up losing two lives it might be an issue with 5.1 I am not sure you would know more than I would. Then again I could be just being stupid and missing something simple.
Yeah, you only can go up since it's supposed to be a no-scrolling scene. I'll make that scene to end automatically with the non-scrolling scene trick I've found.
sorry for the trouble, also on the same stage I mentioned boss fight seems rather easy, you can actually knock Bear into the pit on the left of the screen ending the stage. Just seems to me a bit weak to me. Is there a way you could say extend the scene so there is no way for him to knocked into the pit.
Actually, that's the objective. Bear combined with a judo and some suits can be a pain in the ass if you don't dispose of them quickly. The mod itself can be a lot tougher in next scenes and this is only the stage 2, so... yeah, nothing wrong in doing a shortcut.
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Now, you can make an achievement/trophy by yourself and try to beat him without dropping him.
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
_________________
![Double Dragon II: The Advance Megamix by WSE - Page 4 Signature_zps2ad5949e](https://2img.net/h/i8.photobucket.com/albums/a25/Vecta/signature_zps2ad5949e.png)
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Double Dragon II: The Advance Megamix by WSE
Don Vecta wrote:bazzza wrote:Don Vecta wrote:bazzza wrote:Hey Donnie great mod no in fact awesome mod, one slight hitch though. I encountered a small problem when you select the starting stage at the start of the game, you choose the path with the ladder and then when you get to level 2 scene 2 (factory i think) you have a choice of paths you want to go. Well it seems you can only go up and not take the path to the right it seems like it is blocked by the scenery. I tried jumping walking along the edge ended up losing two lives it might be an issue with 5.1 I am not sure you would know more than I would. Then again I could be just being stupid and missing something simple.
Yeah, you only can go up since it's supposed to be a no-scrolling scene. I'll make that scene to end automatically with the non-scrolling scene trick I've found.
sorry for the trouble, also on the same stage I mentioned boss fight seems rather easy, you can actually knock Bear into the pit on the left of the screen ending the stage. Just seems to me a bit weak to me. Is there a way you could say extend the scene so there is no way for him to knocked into the pit.
Actually, that's the objective. Bear combined with a judo and some suits can be a pain in the ass if you don't dispose of them quickly. The mod itself can be a lot tougher in next scenes and this is only the stage 2, so... yeah, nothing wrong in doing a shortcut.
Now, you can make an achievement/trophy by yourself and try to beat him without dropping him.
Yeah you got a point there Donnie, it does get a lot harder later on and your right as well Bear, Suits and Judo is a pretty annoying combo so nothing like a shortcut every now and again. Sorry for the complaints but awesome mod by the way and thank you.
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
bazzza- Electra
- Posts : 270
Join date : 2013-01-09
Location : Gloucester England
Re: Double Dragon II: The Advance Megamix by WSE
I've downloaded it. I'll definitely give this a shot soon.
HeroBorn- Galsia
- Posts : 43
Join date : 2014-09-09
Location : Ohio, USA
Re: Double Dragon II: The Advance Megamix by WSE
Finally played this with my friend for the first time the other night, great fun! The music is superb, where did you get it from? The backgrounds were great too. Really enjoyed it
On the second route, I think it's the one based on Super DD, we reached a Chintown stage. Just before we got to the boss we were kicked back to the start of the stage and had to do it all over again.
On the third route, I'm not sure if there is supposed to be an end scene or not but it went straight back to the title screen after defeating the boss.
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
On the second route, I think it's the one based on Super DD, we reached a Chintown stage. Just before we got to the boss we were kicked back to the start of the stage and had to do it all over again.
On the third route, I'm not sure if there is supposed to be an end scene or not but it went straight back to the title screen after defeating the boss.
_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/
Primera linea de código escrita .. GO! GO! GO!
Charco- Admin
- Posts : 1034
Join date : 2013-01-09
Location : Ireland
Re: Double Dragon II: The Advance Megamix by WSE
Charco wrote:Finally played this with my friend for the first time the other night, great fun! The music is superb, where did you get it from? The backgrounds were great too. Really enjoyed it![]()
On the second route, I think it's the one based on Super DD, we reached a Chintown stage. Just before we got to the boss we were kicked back to the start of the stage and had to do it all over again.
On the third route, I'm not sure if there is supposed to be an end scene or not but it went straight back to the title screen after defeating the boss.
Okay, cool. Thanks for the feedback. Gonna check these bugs that obviously might be tied up with the upgrade to v1.2.
The music is from the Double Dragon 2 Arranged Soundtrack, is pretty awesome, isn't it?
_________________
![Double Dragon II: The Advance Megamix by WSE - Page 4 Signature_zps2ad5949e](https://2img.net/h/i8.photobucket.com/albums/a25/Vecta/signature_zps2ad5949e.png)
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Double Dragon II: The Advance Megamix by WSE
I'm enjoying this mod thus far! I'm enjoying the music greatly. I have one more route to complete! I have a question. Please forgive me for posting this question here. I wasn't sure where to type this question. Do any of you know where I can download Bare Knuckle IV?
HeroBorn- Galsia
- Posts : 43
Join date : 2014-09-09
Location : Ohio, USA
Re: Double Dragon II: The Advance Megamix by WSE
There's a Bare Knuckle IV?HeroBorn wrote:I'm enjoying this mod thus far! I'm enjoying the music greatly. I have one more route to complete! I have a question. Please forgive me for posting this question here. I wasn't sure where to type this question. Do any of you know where I can download Bare Knuckle IV?
_________________
![Double Dragon II: The Advance Megamix by WSE - Page 4 Prevcard_by_dintheabary-dbapu04](https://2img.net/h/orig01.deviantart.net/36f2/f/2017/148/9/1/prevcard_by_dintheabary-dbapu04.gif)
Re: Double Dragon II: The Advance Megamix by WSE
I've been seeing it on YouTube. I also seen video of the person who made a soundtrack for it. One of the comments was that it was on the old bombergames site.
HeroBorn- Galsia
- Posts : 43
Join date : 2014-09-09
Location : Ohio, USA
Re: Double Dragon II: The Advance Megamix by WSE
I seem to have gotten stuck on the haunted forest stage for Double Dragon II Advanced Megamix. The enemies seem to be stuck above. Can anyone help me?
EDIT: I found my way to the 3rd route. This is an incredible Mod
This must be played on v5.0a
EDIT: I found my way to the 3rd route. This is an incredible Mod
This must be played on v5.0a
zakforradio- Signal
- Posts : 115
Join date : 2016-11-14
Re: Double Dragon II: The Advance Megamix by WSE
Thank you for this mod. I had the chance to play through it recently and it's fantastic, well done!
Re: Double Dragon II: The Advance Megamix by WSE
bareknuckleroo wrote:Thank you for this mod. I had the chance to play through it recently and it's fantastic, well done!
Glad you've enjoyed it.
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
_________________
![Double Dragon II: The Advance Megamix by WSE - Page 4 Signature_zps2ad5949e](https://2img.net/h/i8.photobucket.com/albums/a25/Vecta/signature_zps2ad5949e.png)
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Double Dragon II: The Advance Megamix by WSE
What about your mods Hunting Java and Mighty Final Fight ?Don Vecta wrote:bareknuckleroo wrote:Thank you for this mod. I had the chance to play through it recently and it's fantastic, well done!
Glad you've enjoyed it.![]()
Re: Double Dragon II: The Advance Megamix by WSE
Unable to get to Route 3
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Don Vecta and Puzirkov like this post
Re: Double Dragon II: The Advance Megamix by WSE
In general, I fixed the problem in DD2 Megamix due to which the mod did not work with 5.1 I fixed the problem. Made a test full longplay. Now everything works well. Have a nice game ![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Puzirkov likes this post
Re: Double Dragon II: The Advance Megamix by WSE
Hello. DD2 Advance Megamix final patch - bugs fixed + there is more opportunity to call the police or a special reception (not everywhere) + the mod is compressed to 30 mb. Have a nice game ![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
https://www.mediafire.com/file/myx58n5nkfb38s6/Double_Dragon_II_Advanced_Megamix_fixed_version.zip/file
Works perfect with SORR 5.0a/5.1/5.2
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
https://www.mediafire.com/file/myx58n5nkfb38s6/Double_Dragon_II_Advanced_Megamix_fixed_version.zip/file
Works perfect with SORR 5.0a/5.1/5.2
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
RicardoXI likes this post
Re: Double Dragon II: The Advance Megamix by WSE
Tested coop. Last path
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Puzirkov likes this post
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Puzirkov and MARTIN98 like this post
Re: Double Dragon II: The Advance Megamix by WSE
seems good but it's a very hard mod!
MARTIN98- Galsia
- Posts : 44
Join date : 2021-11-18
Location : Streets of Rage
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Re: Double Dragon II: The Advance Megamix by WSE
Blaze SOR 2
Final Crash- Hakuyo
- Posts : 337
Join date : 2018-08-14
Page 4 of 5 • 1, 2, 3, 4, 5
![-](https://2img.net/i/empty.gif)
» Battletoads and Double Dragon (by Serrr)
» Double Dragon Remake By Celestin X
» Double Dragon III (NES) v3.1 by Serrr.
» Double Dragon Trilogy GameBoy Mod
» Double Dragon Unlimited SoRMaker Edition
» Double Dragon Remake By Celestin X
» Double Dragon III (NES) v3.1 by Serrr.
» Double Dragon Trilogy GameBoy Mod
» Double Dragon Unlimited SoRMaker Edition
Page 4 of 5
Permissions in this forum:
You cannot reply to topics in this forum
|
|