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Double Dragon II: The Advance Megamix by WSE

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Post  Final Crash Sun May 15, 2022 10:33 am

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Post  Final Crash Tue Sep 05, 2023 6:37 pm

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Post  saboteur Sun Sep 10, 2023 11:34 am

Never tried this one until now. 5.1 version of the game used.
Playing for the first time I got a bug at 4th level (path 3). Screenshot:
Double Dragon II: The Advance Megamix by WSE - Page 5 Double-Dragon-2-mifune-stuck
One Galsia is killed and after that I hear sounds of Mifune stuck above. He just can't jump down from a rock.
Playing for the second time I was returned at the 1st level after I have completed the 3d one (2nd path). After that I tried to play the path 3 alone, but I coudn't even walk that way - only path 1 and 2 were acceptable from the main screen.
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Post  Final Crash Tue Sep 12, 2023 10:51 am

saboteur wrote:Never tried this one until now. 5.1 version of the game used.
Playing for the first time I got a bug at 4th level (path 3). Screenshot:
Double Dragon II: The Advance Megamix by WSE - Page 5 Double-Dragon-2-mifune-stuck
One Galsia is killed and after that I hear sounds of Mifune stuck above. He just can't jump down from a rock.
Playing for the second time I was returned at the 1st level after I have completed the 3d one (2nd path). After that I tried to play the path 3 alone, but I coudn't even walk that way - only path 1 and 2 were acceptable from the main screen.
I fixed it https://www.mediafire.com/file/myx58n5nkfb38s6/Double_Dragon_II_Advanced_Megamix_fixed_version.zip/file
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Post  saboteur Tue Sep 12, 2023 8:15 pm

Nope. The 3rd path yet cannot be taken until I complete another path.
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Post  Final Crash Wed Sep 13, 2023 2:47 am

Dude, I've played this mod many times since 5.1 - all routes. I did the edit + as debug mode I did the police mode
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Post  gravegun Wed Sep 13, 2023 9:54 pm

saboteur wrote:Never tried this one until now. 5.1 version of the game used.
Playing for the first time I got a bug at 4th level (path 3). Screenshot:
Double Dragon II: The Advance Megamix by WSE - Page 5 Double-Dragon-2-mifune-stuck
One Galsia is killed and after that I hear sounds of Mifune stuck above. He just can't jump down from a rock.
Playing for the second time I was returned at the 1st level after I have completed the 3d one (2nd path). After that I tried to play the path 3 alone, but I coudn't even walk that way - only path 1 and 2 were acceptable from the main screen.

Stuck here every time too with bad guys off the grid. No choice but to start player 2 as Elle and do the special attack to kill them off. Of course it requires death by jumping off the cliff to perform special,.. about 3 times then the scene is cleared.

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Post  Final Crash Thu Sep 14, 2023 11:59 am

Final Crash wrote:
See 1:19:30
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Post  saboteur Thu Sep 14, 2023 4:14 pm

Final Crash wrote:Dude, I've played this mod many times since 5.1 - all routes. I did the edit + as debug mode I did the police mode
OK, I recorded my try to take a 3rd path. Tell me what am I doing wrong?
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Post  Final Crash Fri Sep 15, 2023 7:54 am

What version are you playing and have you tried the patched version of what I suggested ?
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Post  saboteur Fri Sep 15, 2023 11:57 am

Final Crash wrote:What version are you playing and have you tried the patched version of what I suggested ?
I've already written that I use a 5.1 version of the game. The mod is downloaded by the link you suggested as "fixed": https://www.mediafire.com/file/myx58n5nkfb38s6/Double_Dragon_II_Advanced_Megamix_fixed_version.zip/file
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Post  thenomad Fri Sep 15, 2023 12:17 pm

I'm intrigued by the Remix path, want to see what you're using from DDA and SDD, since they're different games, it looks amazing by the screens and videos people posted.
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Post  Final Crash Fri Sep 15, 2023 5:25 pm

saboteur wrote:
Final Crash wrote:What version are you playing and have you tried the patched version of what I suggested ?
I've already written that I use a 5.1 version of the game. The mod is downloaded by the link you suggested as "fixed": https://www.mediafire.com/file/myx58n5nkfb38s6/Double_Dragon_II_Advanced_Megamix_fixed_version.zip/file
Very strange. I've played this mod many times. No problems at all
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Post  thenomad Sat Sep 16, 2023 3:12 am

Final Crash wrote:
Final Crash wrote:
See 1:19:30

This version of Blaze, it's from this Double Dragon mod, or do you have installed from a different place? I'm always amazed by character mods in SoRR, since the game it's not open source. I wonder how people edit them.
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Post  Final Crash Sat Sep 16, 2023 7:13 am

thenomad wrote:
Final Crash wrote:
Final Crash wrote:
See 1:19:30

This version of Blaze, it's from this Double Dragon mod, or do you have installed from a different place? I'm always amazed by character mods in SoRR, since the game it's not open source. I wonder how people edit them.
Blaze from the Rushing Beat Remake mod Final Edition 2016 v3.0 by WSE https://sorr.forumotion.net/t392-rushing-beat-remake-final-edition-2016-v3-0-by-wse
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Post  Don Vecta Sat Sep 16, 2023 8:49 pm

thenomad wrote:I'm intrigued by the Remix path, want to see what you're using from DDA and SDD, since they're different games, it looks amazing by the screens and videos people posted.

Remix has SDD and DDA stages, yes. There's the regular arcade of DD2 and some from the NES/MD version of DD2 as well.

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Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
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