[Utility] GMS - SoRR Mod Manager
+9
oracle
SpideyKeiiti
Rain
Raf Arin
E253MechaShadow
santossousa.s2
Don Vecta
Late goodbye
daniel2221
13 posters
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Re: [Utility] GMS - SoRR Mod Manager
Wow that was quick
Raf Arin- Galsia
- Posts : 21
Join date : 2020-06-01
daniel2221 likes this post
Re: [Utility] GMS - SoRR Mod Manager
New GMS release (10/08/20):
* Added support for character mod patch Electra color separation. The character can be downloaded in download section in the file "sorr character patches v3.7z"
* Small code reduction.
* Now, in the option 8 in options section, the unused music files are moved to the "deletar" folder.
* Errors fixed in the "sor1" and "SFII" scripts.
Download:
32-bit version: https://drive.google.com/file/d/1w3JokiHFp6jZv1owA5zstMK8EaUh2z7b
64-bit version: https://drive.google.com/file/d/1XVPhrk2Co6Ql4P98Xwv5YUkK-ZQwhP02
* Added support for character mod patch Electra color separation. The character can be downloaded in download section in the file "sorr character patches v3.7z"
* Small code reduction.
* Now, in the option 8 in options section, the unused music files are moved to the "deletar" folder.
* Errors fixed in the "sor1" and "SFII" scripts.
Download:
32-bit version: https://drive.google.com/file/d/1w3JokiHFp6jZv1owA5zstMK8EaUh2z7b
64-bit version: https://drive.google.com/file/d/1XVPhrk2Co6Ql4P98Xwv5YUkK-ZQwhP02
New GMS Relese (21/08/2020)
Updates:
* Bugs involving music files have been fixed.
* Updated script "patch.bat".
* Added support for special fonts in mod translations in Portuguese (Brazil).
* The translated mods "Brutal Justice" and "Way of the Warrior" can be downloaded in download section.
Download:
64-bit version: https://drive.google.com/file/d/1MvPD8eHOuNnTxtZBQPIvPRTLGisg_OhR/view?usp=sharing
32-bit version: https://drive.google.com/file/d/1DLlRhKnAY3KM5sJ9JiG-7XKrF7chyUBp/view?usp=sharing
* Bugs involving music files have been fixed.
* Updated script "patch.bat".
* Added support for special fonts in mod translations in Portuguese (Brazil).
* The translated mods "Brutal Justice" and "Way of the Warrior" can be downloaded in download section.
Download:
64-bit version: https://drive.google.com/file/d/1MvPD8eHOuNnTxtZBQPIvPRTLGisg_OhR/view?usp=sharing
32-bit version: https://drive.google.com/file/d/1DLlRhKnAY3KM5sJ9JiG-7XKrF7chyUBp/view?usp=sharing
Puzirkov likes this post
Re: [Utility] GMS - SoRR Mod Manager
Nice! Looking good.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
daniel2221 likes this post
Re: [Utility] GMS - SoRR Mod Manager
Is this just a translation?
Rain- Electra
- Posts : 254
Join date : 2020-02-06
Re: [Utility] GMS - SoRR Mod Manager
The program itself is not just about applying translations, this is just one of its functions.Rain wrote:Is this just a translation?
Sounds funny
Yesterday I was planning and programming a Python tool to manage mods too, starting from V4.01b first. but looks like it already exists
Gj Daniel! Brazil power
Gj Daniel! Brazil power
SpideyKeiiti- Donovan
- Posts : 76
Join date : 2020-08-06
Location : Brazil
daniel2221 likes this post
Re: [Utility] GMS - SoRR Mod Manager
SpideyKeiiti wrote:Yesterday I was planning and programming a Python tool to manage mods too, starting from V4.01b first. but looks like it already exists
Gj Daniel! Brazil power
Thanks man. It would be nice if you programmed a mod manager in Pyton.
My tool was programmed in Batch Script and therefore has a limited interface. In other programming languages it would be possible to create a much more beautiful mod manager.
SpideyKeiiti likes this post
Re: [Utility] GMS - SoRR Mod Manager
New GMS Release (26/08/2020):
* Added support for mod Double Dragon 3 - The Rosetta Stone.
* Added support for character mod: Shiva Color Separation. The char can be downloaded in download section in the file "sorr character patches v3.1.7z"
* Now the level mods are listed in alphabetical order.
* Improvements and fixes in some scripts.
Download:
64-bit version: https://drive.google.com/file/d/1iCuZMzVfsrcgIkSiEQEw9Yne_fGdmwlK/view?usp=sharing
32-bit version: https://drive.google.com/file/d/16gzfxi2N1-JLXQqDDreUuqKf7flbPq70/view?usp=sharing
* Added support for mod Double Dragon 3 - The Rosetta Stone.
* Added support for character mod: Shiva Color Separation. The char can be downloaded in download section in the file "sorr character patches v3.1.7z"
* Now the level mods are listed in alphabetical order.
* Improvements and fixes in some scripts.
Download:
64-bit version: https://drive.google.com/file/d/1iCuZMzVfsrcgIkSiEQEw9Yne_fGdmwlK/view?usp=sharing
32-bit version: https://drive.google.com/file/d/16gzfxi2N1-JLXQqDDreUuqKf7flbPq70/view?usp=sharing
Re: [Utility] GMS - SoRR Mod Manager
daniel2221 wrote:New GMS Release (26/08/2020):
* Added support for mod Double Dragon 3 - The Rosetta Stone.
* Added support for character mod: Shiva Color Separation. The char can be downloaded in download section in the file "sorr character patches v3.1.7z"
* Now the level mods are listed in alphabetical order.
* Improvements and fixes in some scripts.
Download:
64-bit version: https://drive.google.com/file/d/1iCuZMzVfsrcgIkSiEQEw9Yne_fGdmwlK/view?usp=sharing
32-bit version: https://drive.google.com/file/d/16gzfxi2N1-JLXQqDDreUuqKf7flbPq70/view?usp=sharing
This is such a cool tool and concept! I just want to criticize one thing: the choice of scripting language for creating the tool. Consider rewriting the tool using the Lua language and its LFS (LuaFileSystem) library. Lua is small, easy to understand (more than JavaScript), easy to distribute, perfect for modularity, which is something that will make all the difference as your project grows and for allowing contributions from users who are not skilled developers
oracle- Fog
- Posts : 229
Join date : 2015-11-14
Location : Portugal
daniel2221 likes this post
Re: [Utility] GMS - SoRR Mod Manager
Also a small thing that crossed my mind: you have a 32 and 64-bit release, but you could make a single file with both like this:
1. rename the 32-bit cecho.exe to cecho32.exe, rename the 64-bit cecho.exe to cecho64.exe
2. create cecho.bat and make it detect if the system is 32 or 64: https://stackoverflow.com/questions/12322308/batch-file-to-check-64bit-or-32bit-os
then redirect the received parameters to the appropriate 32 or 64-bit cecho executable
1. rename the 32-bit cecho.exe to cecho32.exe, rename the 64-bit cecho.exe to cecho64.exe
2. create cecho.bat and make it detect if the system is 32 or 64: https://stackoverflow.com/questions/12322308/batch-file-to-check-64bit-or-32bit-os
then redirect the received parameters to the appropriate 32 or 64-bit cecho executable
oracle- Fog
- Posts : 229
Join date : 2015-11-14
Location : Portugal
daniel2221 and SpideyKeiiti like this post
Re: [Utility] GMS - SoRR Mod Manager
Oracle, thank you very much for the feedback. I did some tests, the mechanics of detecting systems worked well. This will make it easier to launch the next GMS versions :-).
Regarding rewriting GMS in another language, I'm not sure if I will do that, as SpideyKeiiti will create a mod manager in Python that will replace my manager programmed in Batch Script. For now we will use my mod manager with limited interface, which despite having this disadvantage is the only advanced tool available to install mods.
Regarding rewriting GMS in another language, I'm not sure if I will do that, as SpideyKeiiti will create a mod manager in Python that will replace my manager programmed in Batch Script. For now we will use my mod manager with limited interface, which despite having this disadvantage is the only advanced tool available to install mods.
SpideyKeiiti likes this post
Re: [Utility] GMS - SoRR Mod Manager
daniel2221 wrote:will create a mod manager in Python that will replace my manager programmed in Batch Script.
I replaced Python with Lua a long time ago and I dont regret. Python is not small in size and not easy to deploy together with the scripts and it lacks the simplicity of Lua. Still, any scripting language is better than batch
oracle- Fog
- Posts : 229
Join date : 2015-11-14
Location : Portugal
Re: [Utility] GMS - SoRR Mod Manager
New GMS release (31/08/20):
* Added support for mod Streets of Gotham.
* Improvements and fixes in many scripts.
* Improved system to install/uninstall chars. All chars scripts have been defaulted.
* Window size has been fixed in all mod sections.
* Now the program has only one version that works for 32bits and 64bits systems.
Download: https://drive.google.com/file/d/18dhF6Me30wru2Oyq5KTxboGebdgeiP4u/view?usp=sharing
* Added support for mod Streets of Gotham.
* Improvements and fixes in many scripts.
* Improved system to install/uninstall chars. All chars scripts have been defaulted.
* Window size has been fixed in all mod sections.
* Now the program has only one version that works for 32bits and 64bits systems.
Download: https://drive.google.com/file/d/18dhF6Me30wru2Oyq5KTxboGebdgeiP4u/view?usp=sharing
Re: [Utility] GMS - SoRR Mod Manager
oracle wrote:daniel2221 wrote:will create a mod manager in Python that will replace my manager programmed in Batch Script.
I replaced Python with Lua a long time ago and I dont regret. Python is not small in size and not easy to deploy together with the scripts and it lacks the simplicity of Lua. Still, any scripting language is better than batch
Well, I'm doing it for V4 first because I always wanted to do that personally. About Python being not easy to deploy... I'm hoping too much to not get problems converting all the .py files into a .exe using PyInstaller, and I choose this language because it's my job lang and for me it is easier than Java.
I already did some backend functions, not hard because the mod is based in moving files, but I'm still learning how to make a GUI for it.
For now, V4 program will focus in move and replace files using a GUI instead of drag file here, there... it is simple.
SpideyKeiiti- Donovan
- Posts : 76
Join date : 2020-08-06
Location : Brazil
Re: [Utility] GMS - SoRR Mod Manager
Just saw this today and remembered GMS https://github.com/tboox/ltui/wiki/LTUI-v2.2-released,-A-cross-platform-terminal-ui-library-based-on-Lua
oracle- Fog
- Posts : 229
Join date : 2015-11-14
Location : Portugal
Re: [Utility] GMS - SoRR Mod Manager
Not gonna lie,this is interesting stuff.
SORDave- Hakuyo
- Posts : 334
Join date : 2015-10-15
Re: [Utility] GMS - SoRR Mod Manager
Oracle, thanks for the suggestion.oracle wrote:Just saw this today and remembered GMS https://github.com/tboox/ltui/wiki/LTUI-v2.2-released,-A-cross-platform-terminal-ui-library-based-on-Lua
Recently I am studying some programming languages, maybe I will practice the content learned in a new version of GMS.
Saven and SpideyKeiiti like this post
Re: [Utility] GMS - SoRR Mod Manager
New GMS release (18/11/20):
* Added support for mods:
----> Knuckle Bash Remake
----> SoR ice/Silver
----> SoR2 Flame/Gold
----> Never back Down
Now GMS support 30 mods.
* Added support for character mod "SoR1 Axel Classic"
* Fixed a bug in Themes section
Download: https://drive.google.com/file/d/1U8sKg2HCvkiMHX0w8Ua3DCN5hoThY_dK/view?usp=sharing
* Added support for mods:
----> Knuckle Bash Remake
----> SoR ice/Silver
----> SoR2 Flame/Gold
----> Never back Down
Now GMS support 30 mods.
* Added support for character mod "SoR1 Axel Classic"
* Fixed a bug in Themes section
Download: https://drive.google.com/file/d/1U8sKg2HCvkiMHX0w8Ua3DCN5hoThY_dK/view?usp=sharing
Re: [Utility] GMS - SoRR Mod Manager
Is it possible to download these locations what's in the screenshots? Looks very nice!daniel2221 wrote:Updates:
* Bugs involving music files have been fixed.
* Updated script "patch.bat".
* Added support for special fonts in mod translations in Portuguese (Brazil).
* The translated mods "Brutal Justice" and "Way of the Warrior" can be downloaded in download section.
Download:
64-bit version: https://drive.google.com/file/d/1MvPD8eHOuNnTxtZBQPIvPRTLGisg_OhR/view?usp=sharing
32-bit version: https://drive.google.com/file/d/1DLlRhKnAY3KM5sJ9JiG-7XKrF7chyUBp/view?usp=sharing
Puzirkov- Hakuyo
- Posts : 321
Join date : 2016-11-28
Location : Ukraine
Re: [Utility] GMS - SoRR Mod Manager
Puzirkov, yes, is possible. Open GMS, acess the downloads section and chose "mod translates". A GDrive folder will open in your browser, in this folder you can find these mods.
Puzirkov likes this post
Re: [Utility] GMS - SoRR Mod Manager
daniel2221 wrote:Puzirkov, yes, is possible. Open GMS, acess the downloads section and chose "mod translates". A GDrive folder will open in your browser, in this folder you can find these mods.
I used to be able to download many of the mods that were posted there, but now they wrote to me in the browser that their user added to the basket. Is it possible to check? By the way, I am extremely glad that they contributed to Maz. I want to enjoy it to the fullest)
Puzirkov- Hakuyo
- Posts : 321
Join date : 2016-11-28
Location : Ukraine
Re: [Utility] GMS - SoRR Mod Manager
Puzir, I checked the translated mods folder and the downloads work correctly, I didn't find mods in the trash folder.
If you referred to the first download option (Level mods 1) I don't know if all mods are possible to download because the folder link is from davpreec.
If you referred to the first download option (Level mods 1) I don't know if all mods are possible to download because the folder link is from davpreec.
Re: [Utility] GMS - SoRR Mod Manager
Here is the link for the two translated mods: https://drive.google.com/drive/folders/1aqt1NWZSpevHygZ_7l-ieMzB7pe2IaqD?usp=sharing
Puzirkov likes this post
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