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[Utility] C.M. v2.5.1 (for SorR 5.1) + FPG Optimizer *UPDATED Dec 27th 2014*

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thenomad
Saven
TheWolfe
Pleiades7
Tarma
Don Vecta
Charco
Xenovant
12 posters

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[Utility] C.M. v2.5.1 (for SorR 5.1) + FPG Optimizer *UPDATED Dec 27th 2014* - Page 2 Empty Re: [Utility] C.M. v2.5.1 (for SorR 5.1) + FPG Optimizer *UPDATED Dec 27th 2014*

Post  Rain Thu Aug 13, 2020 1:44 pm

I am having trouble with coustom portraits they don't show up in the applications help
Rain
Rain
Electra

Posts : 254
Join date : 2020-02-06

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[Utility] C.M. v2.5.1 (for SorR 5.1) + FPG Optimizer *UPDATED Dec 27th 2014* - Page 2 Empty Re: [Utility] C.M. v2.5.1 (for SorR 5.1) + FPG Optimizer *UPDATED Dec 27th 2014*

Post  Rain Fri Oct 30, 2020 6:03 pm

Tarma wrote:Good work! Smile

I cannot use properly the custom portraits. I have followed all intructions (I think) with .png pictures with 44*44 pixel size. I gave them IDs from 500.png to 510.png and I named them in a .txt file.

When I use the "Aperçu" (Preview) function, it works perfectly. Ingame there is no portrait, only an empty frame with text.

I put .png pictures and .txt file in the main folder, in the mod folder, in the script folder... No way, no portrait appears ingame.
Sad

I have a similar issues but the portraits don't come up at all
Rain
Rain
Electra

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