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[TUTORIAL] Custom portrait in cutscene maker

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Post  Rain Sat Aug 08, 2020 6:50 pm

I have seen people do this in mod before  and I know I have to make an fpg file named "portrait" and put them in there. But how do I use them in cutscene maker. Because when I just use a text file to make a cutscene they Ethier do show up or the cutscene is to long so I need cutscene maker but how do I do custom portraits in cutscene maker
Rain
Rain
Electra

Posts : 254
Join date : 2020-02-06

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Post  Don Vecta Mon Aug 29, 2022 11:35 am

To create custom portraits in your mod, follow the next steps:

  • In your script folder of your mod, create the fpg named portraits.

[TUTORIAL] Custom portrait in cutscene maker  Unknown
  • Have your portraits ready with 44 x 44 pixel size, preferable saved in PNG format.

[TUTORIAL] Custom portrait in cutscene maker  Unknown
  • Import your images inside the portraits.fpg naming the files from 500 to 799.

[TUTORIAL] Custom portrait in cutscene maker  Unknown
  • Save your fpg.
  • Open the txt file of the cutscene you want to add your new portraits. In the dialogue page the default number for no portrait will be at 000. Change the number to the one you assigned in your fpg.

[TUTORIAL] Custom portrait in cutscene maker  Unknown
  • Save your txt file.
  • VOILA~! 

[TUTORIAL] Custom portrait in cutscene maker  SnapshotJava2

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Don Vecta
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SORDave, Puzirkov and Rain like this post

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Post  MaxiStavros Tue Jan 23, 2024 8:51 pm

so im guessing the

1 is the fpg code
500 is the portrait number

but whats the 180 for?
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