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Games: News & Releases

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Post  iceweb38 Tue Jul 16, 2013 12:10 am

Hmm, can we really consider Haggar that new to the SF universe? Not to mention why so much hassle to hide him.
They really make it sound as if it was a completely new character. But hey, we're talking about Capcom after all Razz 

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Post  Saven Tue Jul 16, 2013 12:12 am

iceweb38 wrote:Hmm, can we really consider Haggar that new to the SF universe? Not to mention why so much hassle to hide him.
They really make it sound as if it was a completely new character. But hey, we're talking about Capcom after all Razz 

Well, he hasn't been in a SF game before I don't think.
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Post  Mr.Din Tue Jul 16, 2013 7:56 am

DAMNIT does the double helix forum have to be slammed so fucking hard everyday?! can't even get a post in, anyway Chief Thunder was teased at the end of Glacius's reveal trailer

Double Helix sure know how to keep that controversy going eh? I'm willing to bet we'll get a trailer at Comic Con which is less than a week away. Evo was pretty awesome, I'm definitely making better efforts to attend from here on out.

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Post  badjab326 Tue Jul 16, 2013 8:55 am

Oh, btw...



Laughing 

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Post  Don Vecta Tue Jul 16, 2013 2:58 pm

badjab326 wrote:Oh, btw...



Laughing 

lol, poor Rich, he should have stayed at Namco.Laughing 

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Post  badjab326 Fri Jul 19, 2013 5:36 am


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Post  Saven Thu Jul 25, 2013 8:43 pm

The next Super Smash Bros. won't have a story mode this time because the cutscenes were uploaded to youtube

Nintendo may as well cancel the game then since it will be pirated.

Jesus, these guys are becoming as bad as Sega is nowadays.
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Post  Don Vecta Thu Jul 25, 2013 8:51 pm

Nintendo, do me a favor and stop being a bunch of pussies, please!

EDIT: No, seriously, WTF is happening with the gaming companies in this age?

They also revealed a anti indie Japanese developer stance yesterday. Indie Japanese developers are currently not allowed to submit development applications for the WiiU.

http://www.gamespot.com/news/nintendo-not-accepting-japanese-indie-developers-on-wii-u-6412015

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Post  iceweb38 Fri Jul 26, 2013 12:05 am

Haha Nintendo doesn't like free advertising on Youtube it seems. Seems like they're also competiting with SEGA again but this time for the Assholes Award 2013 Razz

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Post  Saven Fri Jul 26, 2013 1:51 am

Don Vecta wrote:Nintendo, do me a favor and stop being a bunch of pussies, please!

EDIT: No, seriously, WTF is happening with the gaming companies in this age?

They also revealed a anti indie Japanese developer stance yesterday. Indie Japanese developers are currently not allowed to submit development applications for the WiiU.

http://www.gamespot.com/news/nintendo-not-accepting-japanese-indie-developers-on-wii-u-6412015

And there goes a lot of support on the Japanese side of gaming development.

Seriously do they want to fail or something?
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Post  iceweb38 Wed Jul 31, 2013 8:54 am

Another hint of a new MK game in developement and to be released along with the movie
http://www.gamesradar.com/new-mortal-kombat-game-works-producer-says/

I expect a first announcement in 2014.

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Post  Charco Wed Jul 31, 2013 7:14 pm


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Post  badjab326 Wed Jul 31, 2013 7:17 pm

iceweb38 wrote:Another hint of a new MK game in developement and to be released along with the movie
http://www.gamesradar.com/new-mortal-kombat-game-works-producer-says/

I expect a first announcement in 2014.

I don't have high hopes for the next game considering how close to perfect MK9 was. All they need to do is fix the netcode and add a few more stages, costumes and maybe 1 or 2 more MK4 characters to really perfect it. But the fact that we're going to lose a chunk of the roster, and most if not all of the stages by default means I probably won't be interested in MK10 unless it's done in the style of Shaolin Monks.

In other news...


Usually I'm all for bonus mp, but there's so much wrong with this I don't even know where to start. Evil or Very Mad

Edit: Ninja'd by charco

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Post  Mr.Din Thu Aug 08, 2013 2:50 am

FUCK YES! good thing I kept my PS3 heh heh. As far as MK goes I still want an update for 2011.

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Post  Charco Tue Aug 13, 2013 2:32 pm


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Post  Benny26 Thu Aug 15, 2013 4:07 pm

The Grand Theft Auto V Online Gaming video, released today:



It's lookin' goooood Very Happy

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Post  badjab326 Thu Aug 15, 2013 5:30 pm

Oh my GAWWWWD that looks like SEX.

I will never get bored of this game. EVER.

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Post  Saven Fri Aug 16, 2013 7:46 pm

I beat DuckTales Remastered a couple days ago.

Let me be honest with you all about this one this game is....

Spoiler:

This was a wonderful remake, homage, and love letter to the fans of the original game on the NES. Everything from the gameplay, levels, art, and even music got a lot of love in this game. It even improves on some of the things that I criticized in the original.

I gotta start with the music. Jake Kaufman does it again and knocked it out of the ballpark with this soundtrack. Now, its not as good as his Double Dragon: Neon OST was (that was something special), but its still a wonderful soundtrack and faithfully recreates the songs from the original games and even improves on some of the really mediocre songs from the original like the Amazon (this remix is amazing) and the Boss theme.

I was hit with some major nostalgia when I first heard the Select Stage remix in this game. Not only was it a great remix of probably the worst song in the original game, but it took me back to a time when I was little and playing this game for the first time and brought back so many good memories. I knew I was going to be in for a ride with this game after hearing it.

Some of this original compositions are great as well, such as
Spoiler:

I was really skeptical about his Moon remix as I usually get letdown whenever I get a little hyped on anything. But I gotta say, I was shocked by how GREAT his fuckin take on the song was in the game, I was absolutely blown away and wasn't letdown by it whatsoever.

This isn't just a port with just fancier graphics and nothing else like SMB All-Stars, it feels like a new game altogether, almost kinda like REmake was. A lot of the levels still have the same areas within them, but there are now added areas or some of the levels have made some changes altogether, but not enough to make it feel like a completely new level which is nice.

The boss battles in this game are awesome. The boss battles in this game are more complex and the bosses have more patterns and surprises for anyone who has played the original before and because of it, the bosses all feel completely fresh and new. I want to mention that Magica is an incredible boss fight in this game and I recommend everyone avoiding gameplay videos of it on youtube and experience it for yourself. It really is that good.

The game fixed my biggest complaint about the first game. And that is... *SPOILERS*
Spoiler:

Now there are a couple issues I do have with the game. The controls sometimes are not responsive (such as using the Pogo stick and it doesn't come out when you know you pressed the buttons correctly). Some people have been having some freezing issues with their copies. There are quite too many cutscenes for this game as well. Now thankfully, you can skip them when you pause the game, but it does kinda kill the flow of the game a bit. Now I do like the cutscenes and I always wondered how the story went in the original NES game (and it even made me care at the end), but there was a little too much inside some levels. But not a game-killer by any means.

On a personal note, I was disappointed with the African Mines stage. This was one of my favorite stages in the original game because of how open-ended/non-linear the stage was and also how you have to travel to another stage to find a certain key to unlock a passage. This game does away with all of that unfortunately. The key is now located in the stage itself and the game makes me feel like I am walking on a somewhat straight path down to the boss. And I HATE the boss' voice, he sounded NOTHING how I thought he would and it totally ruined the character for me. And this is one of Kaufman's remixes that I really didn't care for much in the game and that's a shame since I liked the original's song a lot. So yeah, the level kinda blew for me. Laughing 

But with that said, this game is excellent and I recommend anyone who was fans of the original try this out and anyone who never played the original check it out as well. It's my favorite game this year by far.

Pros:
- Nice refreshing gameplay
- EXCELLENT music
- Awesome art
- Cool new level designs
- Awesome thing I mentioned in one of the spoiler boxes
- Awesome boss fights, especially Magica.
- The Moon doesn't disappoint.
- Excellent use of characters in both gameplay and cutscenes.
- They brought back the entire cast from the original series except for a few who have passed away since. Voice acting is pretty good overall.

Cons:
- African Mines is a real disappointment.
- Mandatory tutorial level is kinda annoying for those who played the original.
- Unfortunately, Alan Young shows his age here and can't quite pull off his Scrooge voice as well anymore. As well as some others. Sad 
- Too many cutscenes.
- Controls are not responsive at time.
- Some glitches here and there.

I give it about a 8 or 8.5/10. Very good game.

After this and DD Neon, I think Wayforward is becoming one of my favorite developers on the market. I look forward to see what they are going to do next. Very Happy 
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Post  Saven Wed Aug 21, 2013 9:08 pm

Wtf, Saints Row IV has a Streets of Rage homage in it? Very Happy 

Games: News & Releases - Page 14 Pic83
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Post  Benny26 Wed Aug 21, 2013 9:22 pm

Saven wrote:Wtf, Saints Row IV has a Streets of Rage homage in it? Very Happy 
Games: News & Releases - Page 14 QpZliN2

and it looks pretty good.

Angry Joe show review shows more:



Skip to 13:10

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Post  Charco Wed Aug 21, 2013 10:40 pm


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Post  badjab326 Thu Aug 22, 2013 1:03 am

Not sure if you heard about all the features of the new Batcave, but that in itself has re-hyped me quite a bit for Arkham Origins.

GamesTM wrote:
"Hanging like blackened teeth from the roof of the cave's mouth, the sea of bats angrily disperses as the Batwing roars through the interior waterfall of Batman's clandestine headquarters. The Batcave is a much larger expanse than the miniature proxy installed beneath Arkham Asylum in the first game. Iconic vehicles stand like trophies on raised platforms, his wardrobe emerges from the thick metallic walkways - enabling player's to switch bonus costumes between missions - and every inch drips with canny references placed for the eagle-eyed - which, aside from a glimpse of a newspaper cutting of the Red Hood spotted in Gotham, proves GamesTM certainly is not. But it also serves as a practical base for Batman to upgrade equipment and polish abilities. The most notable addition being Challenge Maps, a separate feature of previous entries, now accessible from the Batcave."

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Post  iceweb38 Thu Aug 22, 2013 8:49 am

So you guys have stopped being pessimistic about Arkham Origins? Very Happy

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Post  badjab326 Thu Aug 22, 2013 9:16 am

iceweb38 wrote:So you guys have stopped being pessimistic about Arkham Origins? Very Happy
It's no sequel to Arkham City, but I'll settle for free-roam in Gotham, Knightfall related challenge maps, access to the Batcave and some form of co-op. What a Face 

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Post  Charco Thu Aug 22, 2013 9:51 am

Wow, using The Batcave as a central hub is a great idea. The timeline sounds a bit odd, is the game not supposed to be based in Batman's first year as The Dark Knight? I read at the time setting of the game he is just becoming known to the major villains, yet Jason Todd is already dead, come back as The Red Hood and Dick Grayson is Robin? Do the mean The Red Hood as in Joker's previous persona?

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