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Games: News & Releases

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Post  Saven Thu Apr 25, 2013 9:22 am

Nintendo cancels E3 press conference this year

That is rather a surprising move by Nintendo. Shocked

NintendoFAQS strikes again after this news broke out. Hilarity ensued big time over on gamefaqs with comments such as
"E3 doesn't matter anyway."
"They're just trying to give other companies a chance."
"They don't care about E3 anymore, Nintendo is too smart for that."
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Post  Charco Thu Apr 25, 2013 9:25 am

Saven wrote:Nintendo cancels E3 press conference this year

That is rather a surprising move by Nintendo. Shocked

NintendoFAQS strikes again after this news broke out. Hilarity ensued big time over on gamefaqs with comments such as
"E3 doesn't matter anyway."
"They're just trying to give other companies a chance."
"They don't care about E3 anymore, Nintendo is too smart for that."

Lol fanboy children!

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Post  badjab326 Thu Apr 25, 2013 5:48 pm

Wow. That's pretty huge.

I mean it's not like they'd convince me to buy one anyway, but it's disappointing to see the competition dwindling since that means the other guys can be as expensive as they want and offer no local multiplayer and we'd have to deal with it.

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Post  Mr.Din Fri Apr 26, 2013 7:54 am


Just a rumor for now, Oct 25th? YES! Very Happy

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Post  badjab326 Fri Apr 26, 2013 6:59 pm

Here's the original source http://kotaku.com/batman-arkham-origins-will-have-multiplayer-sources-s-478365060

As for the details, according to our tipster: during at least one section of multiplayer, you play as a member of Joker or Bane's gang while trying to take down Batman and Robin. The villains involved—who may be playable and customizable—include Killer Croc, Deadshot, Firefly, Black Mask, Deathstroke, and "some kind of Electroman character," our tipster said.

Nobody wants that, it sounds retarded. The only MP I want is local/online co-op as Batman and Robin/Batgirl/Catwoman (and Nightwing but not gonna happen since it's a goddamn prequel).

If you're gonna make villains playable, make it a separate challenge mode, don't half-ass some MP mode and call it a day. It's hard enough to make Arkham mechanics work for co-op, let alone full blown online MP. I just don't see it working.

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Post  badjab326 Sat Apr 27, 2013 8:34 pm


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Post  Saven Mon Apr 29, 2013 9:29 pm

Kickstarter has started over a documentary on sexism in video games

Someone online trash-talking to another guy: "YOU ARE A FAGGOT NIGGER BITCH! SUCK MY DICK YOU FUCKIN WOMAN!"
Some straight guy, gay guy, or even a black guy: "ok...."

Someone online to a woman: "YOU ARE A FAGGOT NIGGER BITCH! SUCK MY DUCK YOU FUCKIN WOMAN!"
Apparently some women:
Games: News & Releases - Page 8 Surprised_comic_face_postcard-r720882bb4282493999a34bb8f8f5ed11_vgbaq_8byvr_512

THIS MUST BE STOPPED! GAMERS ARE SEXIST TOWARDS WOMEN AND WE MUST MAKE A DOCUMENTARY ABOUT IT!


Apparently, trash talking and some other dirty words is only used for women and nobody else. I hope this kickstarter fails miserably.
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Post  badjab326 Mon Apr 29, 2013 10:51 pm

Lol it's pretty accurate that all internet trash talkers would rather have guys sucking their dick and girls sucking their duck.

Seriously though all of that is almost exclusive to Xbox360, I heard it all the time in 360 FPS's, but never once in PS3 fighting games, which are 10000x more rage inducing.

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Post  Mr.Din Tue Apr 30, 2013 6:42 am

they should be bitching about female stereotypes in video games, if they just HAVE to whine about something. Rolling Eyes

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Post  badjab326 Tue Apr 30, 2013 5:11 pm


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Post  Benny26 Tue Apr 30, 2013 5:17 pm

They're pretty good trailers^^

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Post  Don Vecta Tue Apr 30, 2013 5:50 pm

badjab326 wrote:

QUEEN! Hell yeah!

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Post  Saven Wed May 01, 2013 1:49 am

Someone loses life savings of $2600 over a carnival game

I don't know whats the funniest bit in this story. The fact that the dude is 30 and only has $2600, or the fact that he blew so much money on some dumb carnival game for a fuckin Kinect, OR that pic of him Laughing Laughing Laughing

I have absolutely no sympathy for this dumbass and I hope he does try to sue in court and lose $2600 again. Laughing
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Post  badjab326 Wed May 01, 2013 5:41 am

I don't really play FPS games, but I might pick this up just for the 80s homage they're doing with it.



Last edited by badjab326 on Wed May 01, 2013 8:47 pm; edited 1 time in total

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Post  Mr.Din Wed May 01, 2013 7:23 am

badjab326 wrote:
Think I may have found my love for gta again Monocle

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Post  Saven Thu May 02, 2013 5:33 am

Finally watched that GTAV trailer.

MY GOD, I CANNOT FUCKING WAIT FOR THIS GAME! Shocked

Always felt something was missing from GTAIV, but I got a feeling that we are going to be getting that back with this game.

One thing that's bothering me though. No disrespect to Michael's VA, but I just feel that he is miscast. Michael sounds a lot younger than he looks.

But other than that, this looks fantfuckintastic. Trevor is easily my favorite character so far, dude is fucking nuts. Laughing
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Post  badjab326 Fri May 03, 2013 8:55 pm

Games: News & Releases - Page 8 944378_10151648194885097_816730940_n

Scuba diving confirmed.

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Post  Benny26 Fri May 03, 2013 9:30 pm

And also to carry on from that^^, There was a massive amount of info released on GTAV yesterday (I forgot about):

Features

You can buy property; houses, garages, businesses and marinas can all be purchased for extra revenue sources.
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis, bike races and triathlons.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
A combat roll has been introduced for moving between cover
Liquor store and ATM robberies is possible.
Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi.
Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves.
Hunting animals.


Customization

Player customization - tattoos, haircuts, clothing
Vehicle customization - paintjobs, wheels, window tints, grills, spoilers, along with robust performance upgrades to suspension, engine, brakes, and more that make meaningful changes to the way vehicles feel and handle
Weapon customization - Silencers, scopes, extended mags, laser sights, and more


Police Encounters:

The classic wanted system will be making a return - with five stars instead of the usual six.

They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing.
- Kotaku

Skill Categories:

Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions


Map

Similar to previous GTAs, the map isn't landlocked (surrounded by water).
The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area.
The geographical scope is huge and spans:
Mountains
Rivers
Lakes
Military bases
Farmland
Desert
Dense urban environments...and more
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
A deer and a wildcat were spotted in the mountains.
Treasures can be found underwater, but NPCs will be looking for them too
Shipwrecks, sharks, hidden treasures and more could be found underwater
The entire world is populated with fitting wildlife and inhabitants unique to specific areas


Heists/missions

'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew (which you can recruit) and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut of the money.
These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on.
Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve
There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy.
You can attack targets by stealth or brute force. This will affect the content of the heist.
A huge payout to split between the crew
After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn


Refinements to combat:

Weapon selection has been overhauled: You now select your weapons from a weapon wheel.
Fluidly run and gun from the hip while still maintaining complete control of the reticule
'Combat jog' that allows you to move at high speeds with your weapon out, but not raised.
Camera pulled back when zoomed in over the shoulder to open up players' field of vision
Combat roll to move strategically from cover and evade incoming fire
Reticule switches from white to red to identity an enemy
Tiny 'X' flashes over the reticule when targeted enemy is killed
Variable targeting options including free aim, soft lock, and hard lock (similar to Max Payne 3)
Smoother transitions when moving in and out of cover


General

The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
Some boats will include gear such as wetsuit, flippers and tanks for diving
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
Pressing Down on the d-pad will drop the play in and out of multiplayer.
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
There is a wider field of vision, and players can run-and-gun
There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.


Fun Facts:

Franklin alone has more textures than the entire ped population of GTA: San Andreas
Largest selection of vehicles in any GTA game
Largest selection of weapons in any GTA game

It really is shaping up to be one hell of a game this one!


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Post  Saven Fri May 03, 2013 10:09 pm

Can't wait!

And lmao at being able to rob ATMs.
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Post  Don Vecta Sat May 04, 2013 9:55 pm

I'll be having the time of my life with that game! bounce bounce bounce bounce bounce bounce bounce

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Post  badjab326 Sun May 05, 2013 3:36 am

Wow this sounds like San Andreas all over again... x10 cheers

We have got to have a huge BG multiplayer event when this game is released. Can't wait for more details on that front, but as long as the sandbox mode is still in I can totally see us having an amazing time with exploration alone.

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Post  Saven Tue May 07, 2013 5:42 pm

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Post  badjab326 Wed May 08, 2013 7:20 am

Relevant...
Games: News & Releases - Page 8 RX1L5JJ

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Post  Saven Wed May 08, 2013 7:42 am

^

That gif never gets old.
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Post  Mr.Din Sat May 11, 2013 9:15 pm


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