RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
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Teramussa
Iceferno
Areton338
thenomad
Puzirkov
MARTIN98
gravegun
vince
Axle Stone 1991
Herb1e
Don Vecta
Rain
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
The archive is corrupted.I got a CRC error.
saboteur- Galsia
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Join date : 2019-03-24
Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
saboteur wrote:The archive is corrupted.I got a CRC error.
Hello! It is not corrupted. I re-downloaded it and tested. Which app you used to unzip it? Please try 7zip from https://7-zip.org/
If you still get a CRC error with 7zip then your download got broken. Re-download it. The file must match the following checksums:
File: RUDRA_NIGHTFALL_V1.2.7z
CRC-32: 74379470
MD5: 3dc31d035e9cec6f315f697b5e44c311
SHA-1: 926bdf6525260011465a1735383674b9005d7557
SHA-256: 4d0277894c5eb5af9a79ccabf62941f7db347d722d1ec1d28f8d6429759edc8c
SHA-512: 7403a7d43d3616ab0a2fc13872616df4d0196f1f5305002dd817d3939df8d481094f8e46d35cd15ae311d3fcb426ba7072f049a98829261697904aa257cdbfe9
Good luck!
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Yes, thanks. I have found another link to this mod in Google drive. That was exactly the same archive, and it was unpacked without problems. I've already started to play and the mod looks and plays awesome. Thanks a lot!oracle wrote:If you still get a CRC error with 7zip then your download got broken. Re-download it.
P.S. After your artwork I want Rudra. Is it normal?
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Stuck here:
The game is not moving and I get dead when the time is up. Tried to replay with no success.
P.S. Meanwhile, my opinion on the mod. Just my impression of it.
It reminds me "Battle For RIO 2" - more of a movie than a game, where fighting seems inappropriate and redundant. And actually there is no place to fight - little space to move up and down that forces to use frontal attacks only and lose energy as a result. No drive of moving ahead with a screen rolling as well - cramped locations replace each other automatically.
But the story itself and graphics are really amazing. On par with "Super Rage" mod. All that realistic details made me feel like I'm watching a movie. And Rudra alone is something special. Overall, this is definitely a hit and I'm glad to top up my mod collection.
P.P.S. The graphics and stories need a balance with arcade. This is the most common problem with such storyful mods. That frontal elements and dialogs often make it difficult to see enemies - you get hit and there's nothing you can do about it. it's annoying.
The game is not moving and I get dead when the time is up. Tried to replay with no success.
P.S. Meanwhile, my opinion on the mod. Just my impression of it.
It reminds me "Battle For RIO 2" - more of a movie than a game, where fighting seems inappropriate and redundant. And actually there is no place to fight - little space to move up and down that forces to use frontal attacks only and lose energy as a result. No drive of moving ahead with a screen rolling as well - cramped locations replace each other automatically.
But the story itself and graphics are really amazing. On par with "Super Rage" mod. All that realistic details made me feel like I'm watching a movie. And Rudra alone is something special. Overall, this is definitely a hit and I'm glad to top up my mod collection.
P.P.S. The graphics and stories need a balance with arcade. This is the most common problem with such storyful mods. That frontal elements and dialogs often make it difficult to see enemies - you get hit and there's nothing you can do about it. it's annoying.
saboteur- Galsia
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oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Mine is 5.1oracle wrote:Are you using SORR 5.2? The game was tested with 5.1.
It's amazing! Thank you very much for it once again!oracle wrote:I'm glad that you liked the mod so much, despite not enjoying some aspects of it
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Looks like this is not my only problem: YouTube walkthrough
After two bodyguards nobody appears and the screen is not moving. Happily, the player plays Rudra, who can destroy anyone hiding anywhere by using her super power. As long as I play Shiva I can't destroy enemies that I can't reach.
After two bodyguards nobody appears and the screen is not moving. Happily, the player plays Rudra, who can destroy anyone hiding anywhere by using her super power. As long as I play Shiva I can't destroy enemies that I can't reach.
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
saboteur wrote:Looks like this is not my only problem: YouTube walkthrough
After two bodyguards nobody appears and the screen is not moving. Happily, the player plays Rudra, who can destroy anyone hiding anywhere by using her super power. As long as I play Shiva I can't destroy enemies that I can't reach.
Thanks for pointing this out! I will soon finish the next big update and that should fix this
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
oracle wrote:After SO MANY years of waiting, the complete version of my Rudra mod is here (formerly Rudra 2029), with its 8 stages.
Special thanks to Don Vecta for his special contributions and to everyone in the forum that provided encouragement
Download 1.2:
https://mega.nz/file/SBwlxL5I#IAJmrKrZpdRj8UL8PLS9PT1p39zrvFVo81-ExOeMS4M
I'm becoming more and more convinced that creating a mod myself is not as interesting as playing the mods of the band members. This mod is no exception. I really liked some of the steps. The beginning is generally exciting and very unusual. I really liked the places on the roof where there are excellent night backgrounds of the city in the back. The mod is not as simple as it seems at first. I think it's 10 out of 10. Super mod!
Puzirkov- Hakuyo
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
I was watching your Mod gameplay, what an awesome job! I will download and give it a try. Have to say, the setting and the mood of the mod totally got me. The cutscenes, portraits, are all very impressive! Hope the gameplay is good as the stages and everything!
One little note: When Rudra enter the technological company in disguise, the guard allow her to access the building, and she thanks him saying: "Arigatou!". In this case, in Japan, you thank in a more formal way, by saying "Arigatou gozaimasu!" Only "arigatou", is how you talk to people that are close to you, a more informal way of speaking!
One little note: When Rudra enter the technological company in disguise, the guard allow her to access the building, and she thanks him saying: "Arigatou!". In this case, in Japan, you thank in a more formal way, by saying "Arigatou gozaimasu!" Only "arigatou", is how you talk to people that are close to you, a more informal way of speaking!
thenomad- Donovan
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Oh! Action, Romantic and Intrigue - need Naked Rudra - patch:D
Puzirkov wrote:oracle wrote:After SO MANY years of waiting, the complete version of my Rudra mod is here (formerly Rudra 2029), with its 8 stages.
Special thanks to Don Vecta for his special contributions and to everyone in the forum that provided encouragement
Download 1.2:
https://mega.nz/file/SBwlxL5I#IAJmrKrZpdRj8UL8PLS9PT1p39zrvFVo81-ExOeMS4M
I'm becoming more and more convinced that creating a mod myself is not as interesting as playing the mods of the band members. This mod is no exception. I really liked some of the steps. The beginning is generally exciting and very unusual. I really liked the places on the roof where there are excellent night backgrounds of the city in the back. The mod is not as simple as it seems at first. I think it's 10 out of 10. Super mod!
HaHa! this mod is awesome
New stories, new items and new characters, exciting development, romantic and intrigue. SorR does an excellent job of this - its routes successfully simulate an open world.
The new version of the civilian Rudra looks very good - just fantastic - I hope it will be finished soon.
Also a new extravagant model of Naked or Hot Rudra would look very good. As you know Blaze enjoys great popularity.
Areton338- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Nice looking stage, which is usually why I try out mods. I tend to be more sceptical when it comes to difficulty and balance.
oracle likes this post
Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
excellent job!! the way the story is told while we play is very dynamic, well done! it is now one of my favorites for sure!
Teramussa- Donovan
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Thanks everyone for the positive feedback! I have some extra free time this week and I will do my best to finish the last update to this mod
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Finally! Version 1.4 is here:
https://mega.nz/file/nNYCnLYA#IhF3zsI2wy2vm8XnoHsRAU8bumsPZATDtQlP2cGiXwk
This is a big update with tons of new additions and because it is 5am I will post the full list of changes tomorrow!
https://mega.nz/file/nNYCnLYA#IhF3zsI2wy2vm8XnoHsRAU8bumsPZATDtQlP2cGiXwk
This is a big update with tons of new additions and because it is 5am I will post the full list of changes tomorrow!
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Changes in Rudra Nightfall 1.4:
- New playable character, replaces Ash with Drix from BFR2. This mod was created by Kyu Rain, with some minor contributions by me like the portrait, special sound effect and artwork.
In Nightfall, Drix appears slightly different in stage 2, scene 7.
- New SOR-inspired songs by Mokka for stages 4 and 5 (Dotonbori).
- Extended final boss ending and credits with a new custom song and various Rudra and Synthia artwork.
- Improved light in Velvet club (stage 8, scene 5) and improved scene transition artwork.
- New alternate path in Stage 4, allowing to enter the Velvet club.
- Angel-3 now appears in stage 6.
- Various cutscene artwork added featuring Rudra, Tessa, Rysa, Synthia and villains.
- New title screen art (and alternate title arts available in the mod folder, title*.png) and new song.
- New weapons skins by Teramussa.
- Some photo updates in character profiles.
- Japonese language tweak suggested by Nomad.
- Other minor tweaks, including the fix for the enemy progression problem in stage 6, scene 8 that some users reported.
Please note that this is meant to be the last update to Rudra Nightfall.
Like the first version, in the end you have to make a choice... make sure to replay the game and select the other option, since one of the ends is the full end with credit artwork and actually the "official" end. In the event of a sequel in the future, the end with credit artwork will be the one adopted as the official storyline to be expanded.
Will a sequel to Nightfall happen in 2024? It is unlikely, instead I would go to the past. Events from Nightfall are a sequel to my previous mods Battle for Rio 1 and 2 and in a next mod I would explore events that happened during the timeline of BFR1&2.
- New playable character, replaces Ash with Drix from BFR2. This mod was created by Kyu Rain, with some minor contributions by me like the portrait, special sound effect and artwork.
In Nightfall, Drix appears slightly different in stage 2, scene 7.
- New SOR-inspired songs by Mokka for stages 4 and 5 (Dotonbori).
- Extended final boss ending and credits with a new custom song and various Rudra and Synthia artwork.
- Improved light in Velvet club (stage 8, scene 5) and improved scene transition artwork.
- New alternate path in Stage 4, allowing to enter the Velvet club.
- Angel-3 now appears in stage 6.
- Various cutscene artwork added featuring Rudra, Tessa, Rysa, Synthia and villains.
- New title screen art (and alternate title arts available in the mod folder, title*.png) and new song.
- New weapons skins by Teramussa.
- Some photo updates in character profiles.
- Japonese language tweak suggested by Nomad.
- Other minor tweaks, including the fix for the enemy progression problem in stage 6, scene 8 that some users reported.
Please note that this is meant to be the last update to Rudra Nightfall.
Like the first version, in the end you have to make a choice... make sure to replay the game and select the other option, since one of the ends is the full end with credit artwork and actually the "official" end. In the event of a sequel in the future, the end with credit artwork will be the one adopted as the official storyline to be expanded.
Will a sequel to Nightfall happen in 2024? It is unlikely, instead I would go to the past. Events from Nightfall are a sequel to my previous mods Battle for Rio 1 and 2 and in a next mod I would explore events that happened during the timeline of BFR1&2.
Last edited by oracle on Mon Sep 11, 2023 12:58 pm; edited 1 time in total
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Walked though, no bugs noticed this time. Great update, great job! Thanks a lot, oracle!
P.S. The final was really really tough. Pretty unusual.
P.S. The final was really really tough. Pretty unusual.
Last edited by saboteur on Mon Sep 11, 2023 8:36 pm; edited 1 time in total
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
saboteur wrote:Walked though, no bugs noticed this time. Great update, great job! Thanks a lot, oracle!
P.S. The final was really really tight. Pretty unusual.
you mean accept one or refuse one?
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
I play on mania, and I spent about 10 lives to make this final battle through. Personally, I don't like too much hardness because it turns pleasure into torment. But this is a good end. Really, a good one.oracle wrote:you mean accept one or refuse one?
As long as the rest of the game is pretty easy, such an end makes it balanced enough.
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
saboteur wrote:I play on mania, and I spent about 10 lives to make this final battle through. Personally, I don't like too much hardness because it turns pleasure into torment. But this is a good end. Really, a good one.oracle wrote:you mean accept one or refuse one?
As long as the rest of the game is pretty easy, such an end makes it balanced enough.
So, I believe you are talking about the I accept end
In this version I made the final boss have 9 lives BUT there is a countdown timer that doesn't kill you when it reaches 0, and then after that you can finally see how much lives they actually have and strike full force. While the countdown is happening, you can choose between attack or evade - IMO, both strategies are valid, and the one that makes you save more lives and energy for the second round is probably the right approach.
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
If I evade I just won't make it through - their lives return with a new countdown. Every time I was literally missing a couple of hits to beat them in time. Shiva blocks a lot.oracle wrote:While the countdown is happening, you can choose between attack or evade - IMO, both strategies are valid, and the one that makes you save more lives and energy for the second round is probably the right approach.
Last edited by saboteur on Tue Sep 12, 2023 8:16 pm; edited 2 times in total
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
saboteur wrote:oracle wrote:If I evade I just won't make it through - their lives return with a new countdown. Every time I was literally missing a couple of hits to beat them in time. Shiva blocks a lot.saboteur wrote:While the countdown is happening, you can choose between attack or evade - IMO, both strategies are valid, and the one that makes you save more lives and energy for the second round is probably the right approach.
No no no. This was for the other option (I accept), not for the I decline one UNLESS you are playing I accept but forgot to copy the data mods to the right folder. Man, the I decline option is not the FULL end
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
Wow, interesting... Actually I remember some picture where were a couple of chairs and some kind of choice was offered that I passed mindlessly. You know, kinda go here or go there choosing the way of the game, as is usually the case. The next time I'll try to be more mindful.oracle wrote:No no no. This was for the other option (I accept), not for the I decline one UNLESS you are playing I accept but forgot to copy the data mods to the right folder. Man, the I decline option is not the FULL end
saboteur- Galsia
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
OpenBoR Thounsands of Games and Vangames recently made these runs with the new character Drix!
I only object the use of infinity ammo
'I REFUSE' END
'I ACCEPT' END
I only object the use of infinity ammo
'I REFUSE' END
'I ACCEPT' END
oracle- Fog
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Re: RUDRA: NIGHTFALL COMPLETE v1.4 (UPDATED)
This time I consciously chose "I decline" and got all the same - time is up, I die, they get more lives. Nothing's changed.oracle wrote:No no no. This was for the other option (I accept), not for the I decline one UNLESS you are playing I accept but forgot to copy the data mods to the right folder. Man, the I decline option is not the FULL end
About the data folder:
Root: D:\GAMES\Streets of Rage 4\mod\games\Rudra Nightfall
Isn't it a right folder?
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