Found a Bug? A Glitch? An Exploit? Post here!!
+16
El Gambito
Cm_Blast
RotaEA
shin_hibiki
Mr.Din
Shiva
Charco
FieryStrike
Digital S
DarkThief
Crash Dummie
WillyTheSquid
6566328
Don Vecta
graylandertagger
Saven
20 posters
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Re: Found a Bug? A Glitch? An Exploit? Post here!!
So I love this update, but two weird things have popped up while playing.
1) The savestate function isn't working for me. Alt+X does nothing anymore, making me play the whole thing in one sitting. I'm relatively fine with that, but it would be nice to have if I wanna bust out one path between days.
2) Two songs seem to be broken for me. they try to play, but then stop abruptly, even in the sound test. Max Man (version 1) and Too Deep. I don't know if anyone else has had these problems, but I would enjoy knowing how to fix them.
1) The savestate function isn't working for me. Alt+X does nothing anymore, making me play the whole thing in one sitting. I'm relatively fine with that, but it would be nice to have if I wanna bust out one path between days.
2) Two songs seem to be broken for me. they try to play, but then stop abruptly, even in the sound test. Max Man (version 1) and Too Deep. I don't know if anyone else has had these problems, but I would enjoy knowing how to fix them.
RotaEA- Galsia
- Posts : 12
Join date : 2014-04-01
Re: Found a Bug? A Glitch? An Exploit? Post here!!
I found the problem with the music. just need help with the savestate issue now.
RotaEA- Galsia
- Posts : 12
Join date : 2014-04-01
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Savestating to Alt + X has been changed to the F12 key now.
Saven- Moderator
- Posts : 1344
Join date : 2013-01-09
Location : Streets of Rage
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Yaaay. thanks Saven. I'll be SAVEN my game nao. lololololol *dies*
RotaEA- Galsia
- Posts : 12
Join date : 2014-04-01
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Some cases; most of them are about Sormaker:
1º Case: when a Yamato in boss intro 2 Die, all items in the floor disappears. This doesn't happen in the previous Sorr 5.0 version.
2º Case: Robots have some problems to jumps in some scenarios, doing strange things.
3º Case: Galsia with a Knife can go trough green zone.
4º Case: If there is a wall and you set a jump exit, you get stuck.
5º Case: If damage between players is off, Jacks can't hit you throwing knives (Slashs and Galsia1 neither).
1º Case: when a Yamato in boss intro 2 Die, all items in the floor disappears. This doesn't happen in the previous Sorr 5.0 version.
2º Case: Robots have some problems to jumps in some scenarios, doing strange things.
3º Case: Galsia with a Knife can go trough green zone.
4º Case: If there is a wall and you set a jump exit, you get stuck.
5º Case: If damage between players is off, Jacks can't hit you throwing knives (Slashs and Galsia1 neither).
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Found a Bug? A Glitch? An Exploit? Post here!!
About number 1, IIRC, in SOR3/BK3 this also happened, that items exploded when he does his Shinobi escape.
About number 4, got this issue in H.U.N.T.E.R. in an area with walls, the character kept breaking invisible exit items. Had to set the automatic exit in order to keep it going.
About number 4, got this issue in H.U.N.T.E.R. in an area with walls, the character kept breaking invisible exit items. Had to set the automatic exit in order to keep it going.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Found a Bug? A Glitch? An Exploit? Post here!!
So THAT's the cause of the "knives deal no damage"! I always have player damage off since I played a lot of co-op, I guess if you normally go solo and play mods (so normally, no AI backup), you wouldn't ordinarily be encountering the knife issue. Thanks a ton for discovering the cause, I thought I had messed up my game but then I reinstalled and same thing happened again.
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TvTropes on Mr. X: "...unlike that crossbow-wielding loser, [he's] made of hair gel, capitalism, and Badass."
WillyTheSquid- Donovan
- Posts : 95
Join date : 2013-07-11
Location : Rotterdam, Netherlands
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Hey, since this topic got touched perhaps it's a good time to post my finding (And a lil tease of my mod .w.).
*ahem*
Whenever I finish SoR1 route and watch the first cutscene of a mod, Mr X keeps asking if I wanna become his bodyguard :S
Here's a vid. Sorry if the quality is plenty crap, especially around the end :S
*ahem*
Whenever I finish SoR1 route and watch the first cutscene of a mod, Mr X keeps asking if I wanna become his bodyguard :S
Here's a vid. Sorry if the quality is plenty crap, especially around the end :S
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Some interesting bugs about Robo X's Fake Boss intro in SORmaker.
If you set him as his Fake Intro where he's sitting on his throne then he laughs as he burns his skin, he has some interesting bugs as you scroll towards his slot, depending of how do you set him as a normal enemy or as a boss enemy.
1. If you set him as normal, he'll remain sit until you reach the camera lock then he'll start laughing. This is the way he should be doing this normally.
2. If you set him as boss, he'll immediately stand up, laugh and fight you as soon your character touch his slot space, not even needed to scroll all the way where he is. This shouldn't be happening.
3. And in both cases, his shadow will appear floating very high above him at the top of the screen as he's laughing and burning.
Now, if you try to set him next to a Shiva (in his intro stance), he'll still laugh and sit as he doesn't have the same boss script as his human counterpart (he won't wait for Shiva to be defeated to stand up), furthermore, Shiva will act as he usually does when in Intro mode, which is, will remain in his stance until one enemy remain and until the character reaches his slot area.
This same phenomena happens also with Mona & Lisa. Both will jump at you from their special stance if even one of them is set as boss.
Point in fact, there is something even curious. If you put Robo X, Mona & Lisa together and set ANY of them or ANY enemy in that slot as a boss, they'll jump at you.
There's other many interesting combinations of boss intros including Yamato in both intros, X and Shiva. For Instance, Yamato in Boss Intro 1 will never jump at you unless there's two enemies left, in Boss Intro 2, He'll never jump at you until there's only one left (last priority), same as X as Boss, so, you CAN'T have a Yamato in Intro 2 and an X in Boss Intro as they remain seated until the end of the time.
If you set him as his Fake Intro where he's sitting on his throne then he laughs as he burns his skin, he has some interesting bugs as you scroll towards his slot, depending of how do you set him as a normal enemy or as a boss enemy.
1. If you set him as normal, he'll remain sit until you reach the camera lock then he'll start laughing. This is the way he should be doing this normally.
2. If you set him as boss, he'll immediately stand up, laugh and fight you as soon your character touch his slot space, not even needed to scroll all the way where he is. This shouldn't be happening.
3. And in both cases, his shadow will appear floating very high above him at the top of the screen as he's laughing and burning.
Now, if you try to set him next to a Shiva (in his intro stance), he'll still laugh and sit as he doesn't have the same boss script as his human counterpart (he won't wait for Shiva to be defeated to stand up), furthermore, Shiva will act as he usually does when in Intro mode, which is, will remain in his stance until one enemy remain and until the character reaches his slot area.
This same phenomena happens also with Mona & Lisa. Both will jump at you from their special stance if even one of them is set as boss.
Point in fact, there is something even curious. If you put Robo X, Mona & Lisa together and set ANY of them or ANY enemy in that slot as a boss, they'll jump at you.
There's other many interesting combinations of boss intros including Yamato in both intros, X and Shiva. For Instance, Yamato in Boss Intro 1 will never jump at you unless there's two enemies left, in Boss Intro 2, He'll never jump at you until there's only one left (last priority), same as X as Boss, so, you CAN'T have a Yamato in Intro 2 and an X in Boss Intro as they remain seated until the end of the time.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Found a Bug? A Glitch? An Exploit? Post here!!
There are some others bugs, and a funny one, all in Sormaker
First:
If you set a Running Robo X from right to left, he will shoot you.
If you set him from left to right he don't shoot you.
Second:
If you set a Biker or Donovan 3 in walking/standing over a Pipe the weapon disappears.
Same happen with Galsia/knifes and mifunes/swords/Kunai.
And the funny:
If you set the game with only 1 enemy and set a Yamato in boss intro 1, when he does his special attack, only one guy is showed.
Then, why you kill him, the "other half" reappears.
First:
If you set a Running Robo X from right to left, he will shoot you.
If you set him from left to right he don't shoot you.
Second:
If you set a Biker or Donovan 3 in walking/standing over a Pipe the weapon disappears.
Same happen with Galsia/knifes and mifunes/swords/Kunai.
And the funny:
If you set the game with only 1 enemy and set a Yamato in boss intro 1, when he does his special attack, only one guy is showed.
Then, why you kill him, the "other half" reappears.
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Found a Bug? A Glitch? An Exploit? Post here!!
The third bug also happens with other enemies. In my Mighty Final Fight mod, he does this bug very often.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Found a Bug? A Glitch? An Exploit? Post here!!
BOOM!
any way... does someone posted about Police special and Offensive Special at same time bug before?
Start at 0:50
Corkscrew Blow wrote:"Yeah, my CPU Partner called the police while I was using my Offensive Special. During that time, my Special Gauge was full, which you would normally think prevents you from losing damage from using a special. I guess the game forgot and took away most of what little health I had before that. Looks like another glitch."
Sorry about bump this dead thread >_>
JoyJoyfulRabbit- Electra
- Posts : 260
Join date : 2013-01-10
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Here's a minor SORMaker Bug: Certain enemies with throwing or grabbing attacks, if set to Shadow Intro, can throw you, even if they haven't appeared from the door.
Juggler's weapons (axe, torch) will juggle in the air, even though Juggler isn't visible. They can still harm the player.
Any enemies with a suplex and/or a throw can throw/slam the player, while the enemy is completely invisible.
I discovered this glitch in Final Rage Trilogy, where Damnd (a Barbon) could throw the player while he hasn't spawned yet.
Juggler's weapons (axe, torch) will juggle in the air, even though Juggler isn't visible. They can still harm the player.
Any enemies with a suplex and/or a throw can throw/slam the player, while the enemy is completely invisible.
I discovered this glitch in Final Rage Trilogy, where Damnd (a Barbon) could throw the player while he hasn't spawned yet.
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I hate you signatures! Everyone bloody hates you!
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KFCutman- Donovan
- Posts : 69
Join date : 2014-03-22
Location : Dr.Wahwee's Wadar Woom
Re: Found a Bug? A Glitch? An Exploit? Post here!!
KFCutman wrote:Here's a minor SORMaker Bug: Certain enemies with throwing or grabbing attacks, if set to Shadow Intro, can throw you, even if they haven't appeared from the door.
Juggler's weapons (axe, torch) will juggle in the air, even though Juggler isn't visible. They can still harm the player.
Any enemies with a suplex and/or a throw can throw/slam the player, while the enemy is completely invisible.
I discovered this glitch in Final Rage Trilogy, where Damnd (a Barbon) could throw the player while he hasn't spawned yet.
Yup, Bear was headbutting me before he even appeared.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Okay, I'd like to bring this to all your attention, in case you're having a problem with Mania difficulty not being played on SORmaker mods (just like the case on this video).
Well, fortunately there is a solution (thanks to Chan). The savegame is corrupt. Quoting from a comment in the video:
So yeah, if you have this problem, now you know how to solve it.
Play nice, kids. Your savegame will be fucked if you're cheating with hex, hehe.
Well, fortunately there is a solution (thanks to Chan). The savegame is corrupt. Quoting from a comment in the video:
Soni Chan wrote:Try this, turn on same character cheat in shop, go to SORmaker mods and try to pick same character... AND IT WILL NOT WORK... NOTHING WILL WORK. Because this savegame.sor file is corrupt, (maybe by) forcefully hex-modified and lazy unlocker stuff. Try to get a fresh copy savegame.sor and it will work.
So yeah, if you have this problem, now you know how to solve it.
Play nice, kids. Your savegame will be fucked if you're cheating with hex, hehe.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Also, if you have multiple savefiles anywhere in the SORR folder, it can lead to some abnormalities within the game. That might also be the problem too. I've done this once and I've had some options in the shop not work properly.
Saven- Moderator
- Posts : 1344
Join date : 2013-01-09
Location : Streets of Rage
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Can't seem to get this frame to hit in Axel3's Dragon Wing.
Seems it's busted and disregards its hitbox, no matter what.
;_;
Guest- Guest
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Found another cosmetic bug.
When SOR3 Yasha is standing, she only stays in one frame of animation, her default pose, without any of the animating effects other characters have.
When SOR3 Onihime is standing, she's animated fully.
Is this something caused by that unused sprite where Yasha has her back facing the screen (Which is used for her in SorMaker for walking, standing, and shadow intro)?
When SOR3 Yasha is standing, she only stays in one frame of animation, her default pose, without any of the animating effects other characters have.
When SOR3 Onihime is standing, she's animated fully.
Is this something caused by that unused sprite where Yasha has her back facing the screen (Which is used for her in SorMaker for walking, standing, and shadow intro)?
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I hate you signatures! Everyone bloody hates you!
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KFCutman- Donovan
- Posts : 69
Join date : 2014-03-22
Location : Dr.Wahwee's Wadar Woom
Re: Found a Bug? A Glitch? An Exploit? Post here!!
I don't know what it is, but i will list it, just in case... First thing, is the presentation of a very simple tactics i found out, just to farm quick and easy money, to spend in Blaze's shop...
Unlocking stage select, then starting from Stage 8, BONUS ROOM, of the Hotknife/BK3/SOR3 path. The one with keycard, apple, loot and full of breakable crates. I collect it all, then wait 3 minutes, to end game and cash in 18.000 money without breaking a sweat!
Now the problem. ALWAYS, or to be precise, ALMOST always, i get 18.000 and the NOTIFICATION that i got -15.000 reduces, from CHEATS! Now, i didn't use cheats and when i got that notification, i hadn't bought ANY cheat whatsoever, anyway! Through doing this procedure repetitively, just to earn money as i said, ONCE and ONLY ONCE, i didn't get any money reduction, the score field cheats was 0 (zero) and instead of the regular 18.000, i earned 36.000, instead!
You will tell me if it is a bug, or glitch. First part is exploit anyway, methinks, but no worries, you can do it only once; if you manually search for the bonus room afterwards, it only contains one apple and nothing more/else... Ergo, i think it is "fixed"/corrected anyway and works as intended.
A more detailed question from my part, just in case:
1) Why i get notification that i used cheats, when i didn't?
2) Why 18.000 and not 36.000?
3) Why the 36.000 can only be given out ONCE and NEVER AGAIN? And why is that?
Other than that, i didn't spot anything other dubious, suspicious or noteworthy in the game, really. I think it is very refined, polished and of extremely high quality, even though it is not made from professionals. On second though, exactly THIS is the factor responsible that the game is full of talent, inspiration, love, care and not your regular, usual, typical, quick cash grab...
Unlocking stage select, then starting from Stage 8, BONUS ROOM, of the Hotknife/BK3/SOR3 path. The one with keycard, apple, loot and full of breakable crates. I collect it all, then wait 3 minutes, to end game and cash in 18.000 money without breaking a sweat!
Now the problem. ALWAYS, or to be precise, ALMOST always, i get 18.000 and the NOTIFICATION that i got -15.000 reduces, from CHEATS! Now, i didn't use cheats and when i got that notification, i hadn't bought ANY cheat whatsoever, anyway! Through doing this procedure repetitively, just to earn money as i said, ONCE and ONLY ONCE, i didn't get any money reduction, the score field cheats was 0 (zero) and instead of the regular 18.000, i earned 36.000, instead!
You will tell me if it is a bug, or glitch. First part is exploit anyway, methinks, but no worries, you can do it only once; if you manually search for the bonus room afterwards, it only contains one apple and nothing more/else... Ergo, i think it is "fixed"/corrected anyway and works as intended.
A more detailed question from my part, just in case:
1) Why i get notification that i used cheats, when i didn't?
2) Why 18.000 and not 36.000?
3) Why the 36.000 can only be given out ONCE and NEVER AGAIN? And why is that?
Other than that, i didn't spot anything other dubious, suspicious or noteworthy in the game, really. I think it is very refined, polished and of extremely high quality, even though it is not made from professionals. On second though, exactly THIS is the factor responsible that the game is full of talent, inspiration, love, care and not your regular, usual, typical, quick cash grab...
Security- Fog
- Posts : 230
Join date : 2016-03-08
Location : Syndicate Headquarters
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Stage select counts as a cheat, that's why your total is being reduced.
Saven- Moderator
- Posts : 1344
Join date : 2013-01-09
Location : Streets of Rage
Re: Found a Bug? A Glitch? An Exploit? Post here!!
Saven wrote:Stage select counts as a cheat, that's why your total is being reduced.
Hmm, thanks for the heads up! If that is so, then how that one time, by doing the same thing (stage select), i got to collect 36.000 instead of 18.000 and it said "cheats = 0"? It happened only once, but it happened! ??
Security- Fog
- Posts : 230
Join date : 2016-03-08
Location : Syndicate Headquarters
Shiva instant police call.
I was playing a Normal Difficulty, Sor 2 Shiva in hotknife scenario. And i used police call right after jumping. He became faster in an instant without delay, without him performing his muscle-pose animation, at all! Second area, street with shops.
Security- Fog
- Posts : 230
Join date : 2016-03-08
Location : Syndicate Headquarters
Re: Found a Bug? A Glitch? An Exploit? Post here!!
First of all, sorry if my English is a little bit poor =) Now my issue:
I'm having an issue with the fullscreen mode, if I set fullscreen with the value "normal" the game doesn't cover all the monitor but appears centered, just after that, if set the "2x Normal" then the image is bigger but the image not appears centered and a part of it appears out of the screen, any solution? It seems a thing about W10, this defect doesn't appear in W7.
Thanks in advance
Cyan
I'm having an issue with the fullscreen mode, if I set fullscreen with the value "normal" the game doesn't cover all the monitor but appears centered, just after that, if set the "2x Normal" then the image is bigger but the image not appears centered and a part of it appears out of the screen, any solution? It seems a thing about W10, this defect doesn't appear in W7.
Thanks in advance
Cyan
cyan- Newbie
- Posts : 2
Join date : 2016-07-01
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