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Found a Bug? A Glitch? An Exploit? Post here!!

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Post  Saven Wed Feb 06, 2013 4:51 am

Now you see me, now you don't

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Post  graylandertagger Tue Feb 26, 2013 11:31 pm

There one thing that I found odd which isn't really a glitch, but could be fixed rather easily. In Streets of Rage 1 Galsia's were able to use broken bottles and pipes. Here they don't even though SOR1 Galsia in SORRv6 can pick up pipes, but doesn't appear with one. Even SORmaker doesn't allow you to give him a pipe(same goes with bats with SOR 2 biker, Trucker, and SOR 3 Donovan). I knew it isn't a glich, but I couldn't help, but point it out since the "Things from the original games which are missing in SORR V5" is missing from this forum.
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Post  Don Vecta Wed Feb 27, 2013 7:09 am

graylandertagger wrote:There one thing that I found odd which isn't really a glitch, but could be fixed rather easily. In Streets of Rage 1 Galsia's were able to use broken bottles and pipes. Here they don't even though SOR1 Galsia in SORRv6 can pick up pipes, but doesn't appear with one. Even SORmaker doesn't allow you to give him a pipe(same goes with bats with SOR 2 biker, Trucker, and SOR 3 Donovan). I knew it isn't a glich, but I couldn't help, but point it out since the "Things from the original games which are missing in SORR V5" is missing from this forum.

I don't remember seeing a Galsia-1 using a bottle at all.

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Post  Saven Wed Feb 27, 2013 8:58 am

Don Vecta wrote:
I don't remember seeing a Galsia-1 using a bottle at all.
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Post  6566328 Thu Feb 28, 2013 7:16 am

1.The air pressing to hit the enemy, the enemy has a short time invincible ( can be taken ), this is a very serious BUG
2.The two generation of route eighth to beat especial Shiva, you will loss of blood
3.The enemy fell back can't break SHIVA

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Post  WillyTheSquid Sun Jul 21, 2013 9:08 pm

I've been having this bug/issue for a while now, I think after installing some iffy mod incorrectly; could also be palette-related....

anyway -- V5.0a here, and for some reason knives thrown by Jack and SoR1 Galsia fly straight through me when thrown, not actually colliding with me -- resulting in complete immunity to the knives thrown by these two enemies.

They can still stab me in the face just fine, though.

What could be causing this issue? Any help?
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Post  Crash Dummie Sun Jul 28, 2013 10:29 pm

5.0a here. I'm playing on Mac, and I can't quit with cmd+x anymore, it just does my special attack. Cmd+q works fine however, and it saves my game.

anyone else is experiencing this little bug?

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Post  Don Vecta Sun Jul 28, 2013 11:19 pm

Found a very interesting bug using SORmaker.

When you set up an enemy in standing position, it will remain in its stance permanently until you reach certain range around it... or wake it up with a long range attack (Rudra's or Elle's f + A, shooting at it, throwing a weapon, etc.) However, when this enemy is set up as boss, it becomes completely invulnerable unless you approach its range.

Starting up a scene with Drop Down will also wake up any enemy set in Standing position if it's within the grid of appearance (moving the arrows). BUT... if the enemy is set as boss, the Drop Drop knock down will not affect it, and the most interesting part of it? It remains it's invulnerability and will not wake up even if you're close to it. This might cause a game breaker since the boss cannot be defeated and will just stand there doing nothing.

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Post  WillyTheSquid Mon Jul 29, 2013 10:53 am

Might have experienced this one myself at points. Think it might be related to the Vehelits bug? (HUNTER Las Vegas)
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Post  DarkThief Thu Oct 10, 2013 8:11 pm

Just come across a weird bug on the SoR2 jungle...took the extra route at the earliest moment and the bikes still appeared, the boss music started and naturally I was stuck.  (thank god for savestates)

Also had a nice bit of fun with Shiva at the end...using Rudra's 2-star special, going right through him when he does his firey kick and coming up behind him for a free drop Razz
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Post  Digital S Thu Oct 10, 2013 9:54 pm

Not sure if it's Bug or not, but this is regarding the weapon types.
When using SoR 3 Weapon type with the cheat "Keep weapon between stages", the limited durability aspect disappears from weapons entirely while retaining attributes of the SoR 3 weapon type, (etc, able to grab and keep weapon, melee with knife at any distance except for SoR 3 Axel).

I actually play with this cheat all the time, and it does not deduct points from the final score screen as well, which I'm not sure if that's intentional. Besides, it's so easy to get knocked down 2-3 times which causes you to lose your weapon, and it's fun to see how many sections you can hold that broken bottle for. I call it the unofficial remake weapon type Razz .

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Post  Don Vecta Fri Oct 11, 2013 2:46 am

Digital S wrote:Not sure if it's Bug or not, but this is regarding the weapon types.
When using SoR 3 Weapon type with the cheat "Keep weapon between stages", the limited durability aspect disappears from weapons entirely while retaining attributes of the SoR 3 weapon type, (etc, able to grab and keep weapon, melee with knife at any distance except for SoR 3 Axel).

I actually play with this cheat all the time, and it does not deduct points from the final score screen as well, which I'm not sure if that's intentional. Besides, it's so easy to get knocked down 2-3 times which causes you to lose your weapon, and it's fun to see how many sections you can hold that broken bottle for. I call it the unofficial remake weapon type Razz .
Nice find. Though it's a lot easier than SOR2 weapon type, considering any grab move make drop the weapon.

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Post  FieryStrike Mon Dec 09, 2013 7:24 pm

 Smile Nice remake. I have bug which causes game switch back to desktop until I click back on SOR in task manager. It also shows additional small window where it says something about error and Galsia. (some extension here). This is annoying since game still runs per se while you are throw out to desktop and causes player to take damage. This switch to desktop happens periodically.

Did someone experience this?

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Post  Saven Mon Dec 09, 2013 7:46 pm

The galsia error happens to me when more than one SORR.exe window is running. So it could possibly be that?
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Post  FieryStrike Mon Dec 09, 2013 9:17 pm

Saven wrote:The galsia error happens to me when more than one SORR.exe window is running. So it could possibly be that?

No I have 1 window running and as soon as it switches to desktop I have to click on SOR in taskbar. When I click on it I get another window saying "Galsia.pal not found".

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Post  Charco Mon Dec 09, 2013 10:47 pm

Sounds like you are missing a palette file. Have you tried re-downloading and doing a fresh install?

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Post  Shiva Tue Dec 10, 2013 4:12 am

Bug with CPU friend: if I stand, he's gone.

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Post  FieryStrike Tue Dec 10, 2013 1:41 pm

Charco wrote:Sounds like you are missing a palette file. Have you tried re-downloading and doing a fresh install?

I am playing SORRv5.0a and I have found 2 galsia.pal files in the following 2 directories:

1. \SORRv5.0a\palettes\backup_enemies\galsia.pal
2. \SORRv5.0a\palettes\enemies\galsia.pal

Both have size of 259 bytes and I don't know of which those files I get error message.

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Post  Charco Thu Dec 12, 2013 8:31 pm

What operating system are you running the game on?

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Post  FieryStrike Thu Dec 12, 2013 11:40 pm

Windows 7 64-bit

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Post  FieryStrike Sat Dec 21, 2013 10:33 pm

So, no solution to above? Can you tell me how to deactivate screen saver and Windows logon screen while playing game?

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Post  Mr.Din Sun Dec 22, 2013 6:03 am

I stopped the bulldozer before it plowed the warehouse wall. the whole scene continued to shake until I cleared it haha.

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Post  shin_hibiki Mon Dec 23, 2013 5:42 am

FieryStrike wrote:So, no solution to above? Can you tell me how to deactivate screen saver and Windows logon screen while playing game?

If you right-click anywhere on the Windows desktop and select "Personalize" from the menu that appears, you can access the screen saver settings.
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Post  DarkThief Thu Mar 06, 2014 7:14 pm

Occasionally on some user mods it's possible to get stuck at the very top of the screen and can only move in a straight line either way...infuriating as hell (esp. w/o savestates), anyone know what causes it? (I'm guessing it's caused by something mod-related that hasn't been done right)
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Post  Don Vecta Sun Mar 09, 2014 5:57 pm

DarkThief wrote:Occasionally on some user mods it's possible to get stuck at the very top of the screen and can only move in a straight line either way...infuriating as hell (esp. w/o savestates), anyone know what causes it? (I'm guessing it's caused by something mod-related that hasn't been done right)

This is a very common bug that happens when a character runs atop the screen while you have a biker on repeat runs as the game loses completely it's 3D properties. The advice for that is never to run forward while facing repeat-o-bikers.

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