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Rudra 2029 (Pilot)

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Post  oracle Fri Feb 24, 2017 3:28 pm

Hello! Below I'm releasing the pilot (17 scenes) of Rudra 2029! Hope you
enjoy! Feedback and wishes are welcome Razz

Rudra 2029

Rudra 2029 (Pilot) ZJ7FiJGRudra 2029 (Pilot) 2ii94er
Rudra 2029 (Pilot) J7vma9 Rudra 2029 (Pilot) 2wmm1cz

Storyline

In the year 2029, Rudra, Sher, Drix and Onyx form a special team to deal with the Syndicate resurgence.

About the mod

The pilot (first stage) of Rudra 2029 is here, comprised of 17 scenes that take place in Tokyo, Japan. Additional cities like Osaka, Rio de Janeiro and Niteroi are in the works for the complete version of this mod (I must say that it will take a long time before stages 2-8 are available)

The story is set in the year 2029 (instead of 2058 as originally envisioned), putting it in the same year as the Ghost In The Shell anime, but behind from Shadowrun's timeline (2050s).

Altough this is not a sequel to Battle for Rio, two characters from BFR2, Drix and Onyx, together with Rudra, play major roles in the game, with Axel and his team out of the radar - they are busy with their own missions for the moment.

I'm happy to introduce a new samurai with a new magic ability (Tatsumaki) for this game and make a story in Tokyo and that is specially made to be played with Rudra - make sure to select her for the first play! Razz

Minimal Requirements

The data folder contains several modified sound effects that are ABSOLUTELY Exclamation necessary for this mod. You can enable them by simply copying them to the SORR data sub folder.

Read the Readme.txt included with the package for more details.

Download link:
Code:

v0.2c:
https://mega.nz/#!fNZFgD6Z!tC2pPz9qEIOs4mrWP-dVooImKzKs1fRm0jjt3jE2iLI


Last edited by oracle on Wed May 06, 2020 6:26 pm; edited 10 times in total
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Post  Charco Fri Feb 24, 2017 4:30 pm

I'll try it this weekend

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/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/

Primera linea de código escrita .. GO! GO! GO!
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Post  Puzirkov Fri Feb 24, 2017 8:49 pm

oracle wrote:Hello! Below I'm releasing the pilot (17 scenes) of Syndicate 2029! Hope you
enjoy! Feedback and wishes are welcome Razz

Syndicate 2029

Rudra 2029 (Pilot) 2u9nypl Rudra 2029 (Pilot) 2ii94er
Rudra 2029 (Pilot) J7vma9 Rudra 2029 (Pilot) N5sgzt

Storyline

In the year 2029, Rudra, Sher, Drix and Onyx form a special team to deal with the Syndicate resurgence.

About the mod

The pilot (first stage) of Syndicate 2029 is here, comprised of 17 scenes that take place in Tokyo, Japan. Additional cities like Osaka, Rio de Janeiro and Niteroi are in the works for the complete version of this mod (I must say that it will take a long time before stages 2-8 are available)

The story is set in the year 2029 (instead of 2058 as originally envisioned), putting it in the same year as the Ghost In The Shell anime, but behind from Shadowrun's timeline (2050s).

Altough this is not a sequel to Battle for Rio, two characters from BFR2, Drix and Onyx, together with Rudra, play major roles in the game, with Axel and his team out of the radar - they are busy with their own missions for the moment.

I'm happy to introduce a new samurai with a new magic ability (Tatsumaki) for this game and make a story in Tokyo and that is specially made to be played with Rudra - make sure to select her for the first play! Razz

Minimal Requirements

The data folder contains several modified sound effects that are ABSOLUTELY Exclamation necessary for this mod. You can enable them by simply copying them to the SORR data sub folder.

Read the Readme.txt included with the package for more details.

Download link:
Code:

https://mega.nz/#!SQQHhKYR!do_SF9ggvOrCBjql8vViKNo7p34QBe9p6JlP1EpWmD8

very interesting_)))download))))
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Post  Don Vecta Sat Feb 25, 2017 12:10 pm

Sweet~! Something new to play...

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Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
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Post  oracle Sun Feb 26, 2017 12:45 am

So... Puzirkov just called this mod Rudra 2029 and made me think about it Razz

Rudra 2029 (Pilot) 2j0fv5j
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Post  Don Vecta Sun Feb 26, 2017 9:10 am

So, are you reworking the title? Sounds good to me.

Gonna play this mod now.

BTW, interesting display picture of Shermie and Rudra, I presumme they're practicing Capoeira? (I'm also learning Capoeira myself, so jut to know) Razz

EDIT: Impressive demo! Couldn't expect less. As always, the mod has the trademarks of your style and that suffices a lot.

Here's a little run of the demo.



Please, tell me it's gonna feature O. Shermie, she's one of my favorite characters so far, more than the normal Shermie, if she transforms into her judgment lightning version would be so badass. :LP

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Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
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Post  oracle Sun Feb 26, 2017 12:06 pm

Don Vecta wrote:I presumme they're practicing Capoeira? (I'm also learning Capoeira myself, so jut to know) Razz

They are just having fun at the beach! Razz Yes, we can have Orochi Shermie Smile

I can't believe that the entire audio of your recording is now mute because of a single audio track? Can you say which one caused this? I will promptly remove it from the mod
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Post  Don Vecta Sun Feb 26, 2017 12:16 pm

oracle wrote:
Don Vecta wrote:I presumme they're practicing Capoeira? (I'm also learning Capoeira myself, so jut to know) Razz

They are just having fun at the beach! Razz Yes, we can have Orochi Shermie Smile

I can't believe that the entire audio of your recording is now mute because of a single audio track? Can you say which one caused this? I will promptly remove it from the mod

That's YouTube for you. These are the infected tracks:


  • Spinning - Trentemøller
  • Koto - Clozee
  • Aero - Daniel Deluxe


BTW, that first Osaka scene needs to be changed. Use the boss fight of Burning Fight as it's set right in the bridge of Dotombori instead.

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Post  crystalix Sun Feb 26, 2017 3:37 pm

Looks great, downloading right now!

Edit:
Ok, just finished my first playthrough and it's awesome,  most I liked cutscenes (with voices Shocked ), great music and interesting story, I am waiting for more.

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Post  oracle Mon Feb 27, 2017 4:00 am

crystalix wrote:(with voices Shocked )

Rudra has a little message for you all:



Razz


Last edited by oracle on Tue Feb 28, 2017 3:20 am; edited 1 time in total
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Post  vince Mon Feb 27, 2017 1:19 pm

Don Vecta wrote:(I'm also learning Capoeira myself, so jut to know)
Another capoeirist here? Good to know. Very Happy
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Post  oracle Wed Mar 01, 2017 3:18 am

Don Vecta wrote:So, are you reworking the title? Sounds good to me.

Here comes the first update to the beta (link in the first post)

Changelog for v0.2:
* New title screen and song.
* Added Shermie and different dress for Drix in stage 2a.
* Added paintings to the Hano cafe.
* Extended Fuji Electronics office.
* Improved bike animations.
* Replaced Shermie portrait.
* Replaced some restricted songs.
* More enemies to certain areas.

I'm going back to Rio in April, so I plan to resume the dev when I'm in Rio again and feeling in home again Smile
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Post  oracle Mon Mar 13, 2017 12:14 am

Mila is a new character that will be coming to the game Razz

Rudra 2029 (Pilot) Zr4te


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Post  Puzirkov Mon Mar 13, 2017 6:20 am

oracle wrote:Mila is a new character that will be coming to the game Razz



COOL!!!)
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Post  vince Mon Mar 20, 2017 2:44 pm

A mod in the future! The idea is so simple but so original in the same time! Customized objects, nice palettes, good musics, still excellent sound ambience, and a true story, with funny dialogues that are not too long. The background of Rudra is developped, and we learn more about her... preferences Wink Even the end sequence is awesome. In the game, I especially like the loop and the tempest scenes. And the scene with the toilets... I still don't know what I think about it  Shocked  Laughing

At the end, you quote all the composer except Jeff Van Dyck; the music in the loop is from him, isn't it?
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Post  oracle Tue Mar 21, 2017 3:51 pm

vince wrote:Even the end sequence is awesome. In the game, I especially like the loop and the tempest scenes. And the scene with the toilets... I still don't know what I think about it  Shocked  Laughing

I'm happy that you and everyone that posted here so far seem to have enjoyed the preview.

Do you think we can be so sure already about her prefs? What you've seen could maybe have different interpretations...

The music from the cyberspace loop I obtained in OGG without the relevant tags. Do you happen to know the exact name of the song?

The scene with the toilets... don't worry, I don't know what I think about it too Razz
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Post  oracle Wed Mar 22, 2017 1:08 am

Blaze phones Rudra... Razz



Edit: just added the subtitles in English
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Post  oracle Thu Mar 23, 2017 1:14 am

Here goes another special clip:

A conference call with: Drix and Onyx (from the Onyx lab), Rudra (from an unknown location), Blaze, Zan and the rest of the team (from the police department)



Razz

Edit: Just added the English subs! Smile


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Post  vince Thu Mar 23, 2017 9:37 am

oracle wrote:Do you think we can be so sure already about her prefs? What you've seen could maybe have different interpretations...
Hmm, indeed, nothing is sure, but everything is done to make us think of that Wink

oracle wrote:The music from the cyberspace loop I obtained in OGG without the relevant tags. Do you happen to know the exact name of the song?
It was the 16.ogg in Gangs of Fury mod (scene of the bus roof). Zarzak used musics from different games but all by the composer Jeff Van Dyck (a good idea to keep a coherence in the soundtrack). This music is from the game Missile Command:
http://www.vizzed.com/videogames/music.php?game=34993#/player1?catid=0&trackid=5
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Post  oracle Thu Mar 23, 2017 5:33 pm

vince wrote:
It was the 16.ogg in Gangs of Fury mod (scene of the bus roof). Zarzak used musics from different games but all by the composer Jeff Van Dyck (a good idea to keep a coherence in the soundtrack). This music is from the game Missile Command:
http://www.vizzed.com/videogames/music.php?game=34993#/player1?catid=0&trackid=5

Thanks! You were right on spot! Now I can give the proper credits Surprised

I will try to make a couple of edits or remixes of SOR songs this year.

Just finished adding the subtitles to the conference call video I posted yesterday _o/
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Post  vince Mon Mar 27, 2017 9:30 am

Besides, just a last note: the stage clear music looks like intruder in the mod, cause everything is new, especillay with the music, except this one. If you find another one, I think it will be perfect!
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Post  oracle Mon Mar 27, 2017 10:43 pm

vince wrote:Besides, just a last note: the stage clear music looks like intruder in the mod, cause everything is new, especillay with the music, except this one. If you find another one, I think it will be perfect!

Like this? Razz



Hope you like! I've added the new files (65.ogg, 66.ogg and se38.wav) to the zip in the first post
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Post  vince Tue Mar 28, 2017 9:13 am

You hope well, I really like it! Thanks.
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Post  Puzirkov Tue Jun 13, 2017 6:43 am

oracle wrote:Blaze phones Rudra... Razz



Edit: just added the subtitles in English


Hello, how are things with your Rudra mod 2029. I'm really looking forward to the continuation)
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Post  oracle Wed Jun 21, 2017 3:17 am

Puzirkov wrote:Hello, how are things with your Rudra mod 2029. I'm really looking forward to the continuation)

Hello, my friend! I'm getting ready to resume the mod really soon. Been thinking a lot about the storyline and the new characters being introduced in the next stages.


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