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Rudra 2029: Nightfall (WIP)

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VidGmr1996
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Puzirkov
oracle
vince
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Don Vecta
Charco
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Post  Areton338 Thu Apr 14, 2022 9:52 pm

oracle wrote:There is a possibility that this story will be part of the new mod K.O.K.

I stick to what Vince said and think that a mod like yours is the right way to develop SorR.
New elements, complex constructions (like an ATM) and a completely new plot to the stories (We especially liked the quest with the samurai and the tornado)
Other elements, such as the Eiffel Tower, make the game look new, different and large-scale. In short, this demo received a lot of admiration and we wish you success in your creative work.
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Post  oracle Tue May 31, 2022 3:43 am

Areton338 wrote:In short, this demo received a lot of admiration and we wish you success in your creative work.

A quick update: after a long time, this mod is evolving fast - I updated the description in the first post (but not the download link). It looked like it would never be finished, but it is different now. I really like how it is shaping up and there is going to be no preview anymore. The next release will be the full game.
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Post  SORDave Tue May 31, 2022 5:25 am

Nice,Im really looking forward to this mod of yours,Oracle!

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Post  vince Tue May 31, 2022 6:49 am

Excellent news! I didn't play SORR for a long time, but for this mod, I'll be back!
It will be 5.2 compatible?
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Post  Herb1e Tue May 31, 2022 10:24 pm

oracle wrote:
Areton338 wrote:In short, this demo received a lot of admiration and we wish you success in your creative work.

A quick update: after a long time, this mod is evolving fast - I updated the description in the first post (but not the download link). It looked like it would never be finished, but it is different now. I really like how it is shaping up and there is going to be no preview anymore. The next release will be the full game.
Good call. It will keep you more focused on finishing if you don't have to worry about releasing demos. That is what I did for DC. I'm also glad that this mod is back to life and looks like it's gonna get finished sometime. Good luck!

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Post  oracle Tue Jul 12, 2022 4:09 pm

vince wrote:Excellent news! I didn't play SORR for a long time, but for this mod, I'll be back!
It will be 5.2 compatible?

Hey Vince! After a quick poll among friends on Discord, it will be a 5.1 mod.

Don Vecta is onboard helping me with the final stage. There is still a lot of work ahead, not all stages are finished yet
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Post  vince Wed Jul 13, 2022 12:35 pm

Ok for 5.1!

Really a huge disappointment Bomberlinks doesn't keep the mod compatibility, even with an option. The only mistake from them, but a definitive one.
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Post  oracle Wed Jul 13, 2022 3:14 pm

vince wrote:Ok for 5.1!

Really a huge disappointment Bomberlinks doesn't keep the mod compatibility, even with an option. The only mistake from them, but a definitive one.

I've not tried yet to run the mod using 5.2 to check if there were compatibility problems Razz
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Post  oracle Fri Jul 29, 2022 3:27 pm

Herb1e wrote:
Good call. It will keep you more focused on finishing if you don't have to worry about releasing demos. That is what I did for DC. I'm also glad that this mod is back to life and looks like it's gonna get finished sometime. Good luck!

Hello! Just an update to say that I continue to make progress.

This mod will have all 128 scenes possible in a SORMaker mod. 96 scenes are currently mostly finished. That said, I really believe it will be finished very soon - well not overnight, but a couple of weeks from now

Smile
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Post  Rain Fri Jul 29, 2022 3:44 pm

This is great! I can't wait for this mod!
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