SoR3 Ultimate Mod for V5 - Back From Break
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LaGsDAI92
Security
88fighter
celestinx
scalliano
graylandertagger
DarkThief
iceweb38
Tarma
JoyJoyfulRabbit
Don Vecta
KFCutman
Mr.Din
Charco
18 posters
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Re: SoR3 Ultimate Mod for V5 - Back From Break
CajNatalie wrote:The mod's currently on hiatus while I transfer exact attack hitbox data from the original into V5, frame by frame so it's slowing me down significantly.
Well, as exact as possible, since V5 uses hit-lines and never had the chance to be updated to boxes.
I'm preparing a special present for people who beat Hardcore at a high enough difficulty.
That sounds epic this may be the first real mod mod, Is that right?
I was wondering, pre-sorr, you must have had some experience with fiddling around with games. Care to share? I use to make my own maps for command and conquer red alert 2 and timesplitters 1-3 and unreal 99/2004 (Hardly real editing tho)
Be patient. Everyone need rest after doing their own things than mods. You don't need to say "coming on Christmas" or the mod will be end up like game breaking :p be patient, sit down watch youtubers' videos...
When i was a kid, i found it hard to get to sleep on Christmas eve. I'm not asking for a rush-job, im just an info druggy needing my dose.
celestinx- Signal
- Posts : 132
Join date : 2013-01-15
Re: SoR3 Ultimate Mod for V5 - Back From Break
I hoped it was as easy as swapping objects. Great job, it seems to be very hard to make.
Re: SoR3 Ultimate Mod for V5 - Back From Break
No I just grew up first with SoR1 when the son of one of my mum's boyfriends brought it over, then got my own copy of it and later received SoR3 for my 8th birthday.celestinx wrote:I was wondering, pre-sorr, you must have had some experience with fiddling around with games. Care to share?
Just shit that's imprinted on my brain from childhood so this is a natural progression of events.
Maybe I did some minor edits of Shining Force 1, but that was following the progress of other people who found the data addresses I was editting.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
0.9 Closed Beta is approaching...
...maybe I can invite just one more person (whom I must already recognise) to the Dropbox.
Of course, you must also have Dropbox ready.
...maybe I can invite just one more person (whom I must already recognise) to the Dropbox.
Of course, you must also have Dropbox ready.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
This looks awesome.
celestinx- Signal
- Posts : 132
Join date : 2013-01-15
Re: SoR3 Ultimate Mod for V5 - Back From Break
My beta test run.
Excuse the lame gameplay, I'm just starting to use these new settings. Oh, Caj, did you tell them about the Chan's crazy settings?
Excuse the lame gameplay, I'm just starting to use these new settings. Oh, Caj, did you tell them about the Chan's crazy settings?
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: SoR3 Ultimate Mod for V5 - Back From Break
With Chan's help I made a guide to using the AI Editor with the mod, for extra customisation of the mod's difficulty. XD
Yeah guys, don't play in Chan Mania unless you're Chan. Even I'll personally only go to Super Mania and the pain starts to build up over time.
Edit: BTW Vecta wasn't using my Axel fix, so he had it even harder than he should have.
._.
But of course this means to give him even bigger respect for going THAT FAR out of his comfort zone.
Yeah guys, don't play in Chan Mania unless you're Chan. Even I'll personally only go to Super Mania and the pain starts to build up over time.
Edit: BTW Vecta wasn't using my Axel fix, so he had it even harder than he should have.
._.
But of course this means to give him even bigger respect for going THAT FAR out of his comfort zone.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
Well this look like a great work of SOR3 recreation with the SORmaker. Now let's see how you'll handle the last 3 stages
iceweb38- Admin
- Posts : 723
Join date : 2013-01-09
Re: SoR3 Ultimate Mod for V5 - Back From Break
It's time.
I have every part of every floor included, a way to pick Casual or Hardcore, fail states to get the General & Chief killed, etcetera, along with the cutscenes, so now it's finally time to put the enemies in.
Oh, and it only took one and a half stages this time; not three, despite this having a much more complex concept.
How far I've come.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
I may as well...
Sound is out of sync, thanks Twitch. D=
Note that after Stage 5, Casual and Hardcore are temporarily united so you have a total of four ends to the stage.
This video explores all four outcomes in MANIA (stupid health values not included in regular difficulties).
All placements found their way into the huge assortment of scenes that make this Stage 6 up.
Sound is out of sync, thanks Twitch. D=
Note that after Stage 5, Casual and Hardcore are temporarily united so you have a total of four ends to the stage.
This video explores all four outcomes in MANIA (stupid health values not included in regular difficulties).
All placements found their way into the huge assortment of scenes that make this Stage 6 up.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
Very impressive use of all scenes and somehow managing to include the chief and general in a cohesive way. It's a shame both can't be rescued but that only adds to the story, well done.
_________________
Re: SoR3 Ultimate Mod for V5 - Back From Break
Hold on, hold on, hold on... did I just see Victy doing a combo out of a police call!? Wow, that's fucking fantastic!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: SoR3 Ultimate Mod for V5 - Back From Break
The modified helicopter seems to allow this. I would say it's a bug, but for this battle it's a useful ability since all Rockets will die, and you want to capitalise on the stunned Jet without waiting for his eternal recovery.Don Vecta wrote:Hold on, hold on, hold on... did I just see Victy doing a combo out of a police call!? Wow, that's fucking fantastic!
As a feature there is no intention of me fixing it.
Anyway, to everyone else... I had to rest my mind and slow down the pace a little.
Stage 6 was easy - I've had it planned since the SoR1 Collection. Want to know what I wanted to revise my plans for...?
One layer away from completion - my custom timer (does not use the Maker timer!!!). I imagine once this mod's done, people will be able to see this creation and learn how to make longer customised timers, for when the Maker 99 seconds is just not enough.
The digits are all ticking perfectly... it's beautiful seeing it work. The only thing remaining is to build and synchronise the minutes along with the SUCCEEDED prompt upon reaching 0:00:00.
This little break of mine has helped me come back with a lot of clarity.
Just be aware that the break still on-going; I'm just doing little bits here and there when my mind wants to mod above all else.
Update: Minutes are now ticking in synch. I can make the SUCCEEDED separate from them now that I've merged two layers.
This will succeed better than expected, and gives me a maximum available timer of 3 minutes 20 seconds.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
CajNatalie wrote:I have every part of every floor included, a way to pick Casual or Hardcore, fail states to get the General & Chief killed, etcetera, along with the cutscenes, so now it's finally time to put the enemies in.
ooo...does this mean we get the basement, room 4-5, the other lift and the exit?
DarkThief- Forum Elder
- Posts : 185
Join date : 2013-02-09
Re: SoR3 Ultimate Mod for V5 - Back From Break
Yes, yes, yes, and yes.DarkThief wrote:CajNatalie wrote:I have every part of every floor included, a way to pick Casual or Hardcore, fail states to get the General & Chief killed, etcetera, along with the cutscenes, so now it's finally time to put the enemies in.
ooo...does this mean we get the basement, room 4-5, the other lift and the exit?
Even the floor in the right elevator that leads to nowhere is used for the Casual/Hardcore selector.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
Le juicy mod is juicy~!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: SoR3 Ultimate Mod for V5 - Back From Break
4 endings down, 5 to go.
Edit...
5 endings down, 4 to go.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
No more silly Axel grin and no more inverted smile into silly Blaze pout, yay!
Did this because I could.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
Hardcore route complete!
Just Battle and Epilogue to go...
...oh, and I finished the final character update, too!
And yes it's nice I colour separate, but let me stress that none of these are merely visual updates.
I focused intensely on comparing sprite control points, one-by-one, with the original offsets and hitboxes to improve hit detection and playability for them all. Even new sprites have been checked over.
Control points are easy (however tedious).
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
I'm gonna leave this here and then I'll tiptoe through the tulips outta here.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
)))
What about mod Zan Story?CajNatalie wrote:
Hardcore route complete!
Just Battle and Epilogue to go...
...oh, and I finished the final character update, too!
And yes it's nice I colour separate, but let me stress that none of these are merely visual updates.
I focused intensely on comparing sprite control points, one-by-one, with the original offsets and hitboxes to improve hit detection and playability for them all. Even new sprites have been checked over.
Control points are easy (however tedious).
Re: SoR3 Ultimate Mod for V5 - Back From Break
What about that pointlessly huge-size quote?
Zan's Story is the Half Life 3 of mods.
Zan's Story is the Half Life 3 of mods.
Guest- Guest
Re: SoR3 Ultimate Mod for V5 - Back From Break
Such a shame. If your interested you might want to consider uploading the work in progress files so someone else can pickup where you left off. Of course, i'll understand if you plan on going back to it in the future.CajNatalie wrote:What about that pointlessly huge-size quote?
Zan's Story is the Half Life 3 of mods.
graylandertagger- Signal
- Posts : 143
Join date : 2013-02-11
Re: SoR3 Ultimate Mod for V5 - Back From Break
Zan's is always in progress.
The ETA is just always in the future.
The ETA is just always in the future.
Guest- Guest
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