OCD Names/Palettes
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OCD Names/Palettes
This post of mine has been brought back from the dead from the original site!
This is a guide for how the original names/palettes were used, should you ever want some OCD enemies in your mods.
Streets of Rage
This had a scoring system, where each enemy gave a score, and different palettes gave different scores.
Taking in to account hit scores, the best way to implement this is...
100: Blue Garcia
200: Y Signal / Red Nora / Green Garcia
300: Grey Hakuyo / Purple Renegade / Black Nora / Red Garcia
400: Red Juggler / Red Hakuyo / Turtle / White Nora
500: Black Juggler / Black Hakuyo
1000: White Juggler
Streets of Rage 2
Each name was assigned a palette.
Names are listed in the order they're first encountered.
Sub-bosses and then bosses are further down the list.
Enemies worth 10'000 points are put at the bottoms of their respective lists.
Streets of Rage 3
Names are often linked to relative HP.
Not always... it's more of a general rule with exceptions.
The westernisation is infamous for increasing HP to insane levels, so the matching SoR3 name to a BKIII name will be considered stronger.
Key: Weakest<Strongest
Slum<Goldie<Harlem<Dick<Casino<Stud
Vice<Zack<Nasty<Jack<Sway<Mac
Garnet<Soozie<Rubby<Grace<Diamond<Emma
Galsia<Garcia<Carlos<Julio
Donovan<Fernand<Bono<Z<Muscles
Bronz<McBride<Silver<Maclean<Gold<Macleod
Bongo<Dwight<Heart<Ike<Big-Ben
Storm<Cyclone<Wings
Signal<Scarab<Ice<Angle<Jools
Electra<Thundra<Lorena<Gloria
Victy<Roo
Danch<Bruce
Onihime<Mona
Yasha<Lisa
Tiger<Dragon<Leopard<Phenix<Fabio
Mifune<Kosugi<Chiba
Mr.A-Z<Robot<Robo X<Robot X
P-1<XP-1<P-2<Mark2<P-3<M-5
Neo.X<Robot Y
This is a guide for how the original names/palettes were used, should you ever want some OCD enemies in your mods.
Streets of Rage
This had a scoring system, where each enemy gave a score, and different palettes gave different scores.
Taking in to account hit scores, the best way to implement this is...
100: Blue Garcia
200: Y Signal / Red Nora / Green Garcia
300: Grey Hakuyo / Purple Renegade / Black Nora / Red Garcia
400: Red Juggler / Red Hakuyo / Turtle / White Nora
500: Black Juggler / Black Hakuyo
1000: White Juggler
Streets of Rage 2
Each name was assigned a palette.
Names are listed in the order they're first encountered.
Sub-bosses and then bosses are further down the list.
Enemies worth 10'000 points are put at the bottoms of their respective lists.
- Spoiler:
- Galsia - Default
Joseph - 5
Surger - 6
B.T - 4
Brash - 3
Jonathan - 2
Garam - 1
Talk (10'000) - Default
Y.Signal - Default
R.Signal - 3
G.Signal - 2
P.Signal - 4
B.Signal - 5
D.Signal - 1
Axi (10'000) - 2
Mavin (10'000) - Default
Donovan - Default
Gonzalez - 2
Z - 6
Reid - 3
Martin - 4
Brown - 5
Gudden - 1
Mc.K (10'000) - Default
Altet (10'000) - 2
U-3 (10'000) - 3
Fog/Gale - Default
Frost/Storm - 2
Tempest/Hail - 3
Mist/Calm - 1
Dew/Gust - 4
Typhoon (More HP) - Default
Tornado (More HP) - 4
Blade (10'000) - 1
Wanter (10'000) - 4
Jack - Default
Beano - 1
Soya - 2
Electra - Default
L. Lisa; Nora; Sug.Q; Caska; Enola; Eldy; Zora; Bloody - Default
Reine - 2
Dallala - 4
Metal.M (10'000) - 1
Hakuyo - Default
Ho-Oh/Rakan/Kongoh/Ashurah - Default
Ryokurou - 4
Suzaku/Ko-Kaku - 3
Ko-Shu - Default/7 (palette not in presets - he's supposed to be Default with 7's pants)
Byatcko - 1
Hakuro - 2
Seiryu/Suicho - 5
Kusanagi - Default
Ryouhin/Ranzou/Izayoi/Setsura/Unsai/Tenzen/Kanzou/Jay/Huwa - Default
Hanzou - 3
Yagasira - 2
Genyosai - 1
Buoh - 4
Mutsu - 5
Big Ben - Default
Balloon/Bongo/Golba/Dante/Titan - Default
Big-Go - 1
Heart - 3
Gourmand - 2
Buffet - 4
Anry (10'000) - Default
Raven - Default
Eagle/Condor/Falcon/Sparrow/Thrush/Phoenix/Galuda - Default
Pheasant/Bantam - 1
Ibis/Raptor - 4
Barbon - Default
Wayne - 1
Vulture - 2
Jet - Default
Tomcat/Bomber/Stealth/Blitz/Kite/Comet - 1
Mach/Spitfire - 2
Griphis/Mosquite - 3
Zamza - Default
Souther - 1
Nail - 2
Abadede - Default
Z.Kusano - 1
R.Bear - Default
Bear Jr. - 1
Particle - Default
Isotope/Oxygen/Mercury/Hydrogen - Default
Molecule/Uranium - 1
Streets of Rage 3
Names are often linked to relative HP.
Not always... it's more of a general rule with exceptions.
The westernisation is infamous for increasing HP to insane levels, so the matching SoR3 name to a BKIII name will be considered stronger.
Key: Weakest<Strongest
Slum<Goldie<Harlem<Dick<Casino<Stud
Vice<Zack<Nasty<Jack<Sway<Mac
Garnet<Soozie<Rubby<Grace<Diamond<Emma
Galsia<Garcia<Carlos<Julio
Donovan<Fernand<Bono<Z<Muscles
Bronz<McBride<Silver<Maclean<Gold<Macleod
Bongo<Dwight<Heart<Ike<Big-Ben
Storm<Cyclone<Wings
Signal<Scarab<Ice<Angle<Jools
Electra<Thundra<Lorena<Gloria
Victy<Roo
Danch<Bruce
Onihime<Mona
Yasha<Lisa
Tiger<Dragon<Leopard<Phenix<Fabio
Mifune<Kosugi<Chiba
Mr.A-Z<Robot<Robo X<Robot X
P-1<XP-1<P-2<Mark2<P-3<M-5
Neo.X<Robot Y
Guest- Guest
Re: OCD Names/Palettes
Glad to have this back. This will be useful for reference, thanks Caj.
Laucorn- SorR Contributor
- Posts : 41
Join date : 2013-01-10
Re: OCD Names/Palettes
CajNatalie wrote:This post of mine has been brought back from the dead from the original site!
This is a guide for how the original names/palettes were used, should you ever want some OCD enemies in your mods.
Streets of Rage
This had a scoring system, where each enemy gave a score, and different palettes gave different scores.
Taking in to account hit scores, the best way to implement this is...
100: Blue Garcia
200: Y Signal / Red Nora / Green Garcia
300: Grey Hakuyo / Purple Renegade / Black Nora / Red Garcia
400: Red Juggler / Red Hakuyo / Turtle / White Nora
500: Black Juggler / Black Hakuyo
1000: White Juggler
Streets of Rage 2
Each name was assigned a palette.
Names are listed in the order they're first encountered.
Sub-bosses and then bosses are further down the list.
Enemies worth 10'000 points are put at the bottoms of their respective lists.
- Spoiler:
Galsia - Default
Joseph - 5
Surger - 6
B.T - 4
Brash - 3
Jonathan - 2
Garam - 1
Talk (10'000) - Default
Y.Signal - Default
R.Signal - 3
G.Signal - 2
P.Signal - 4
B.Signal - 5
D.Signal - 1
Axi (10'000) - 2
Mavin (10'000) - Default
Donovan - Default
Gonzalez - 2
Z - 6
Reid - 3
Martin - 4
Brown - 5
Gudden - 1
Mc.K (10'000) - Default
Altet (10'000) - 2
U-3 (10'000) - 3
Fog/Gale - Default
Frost/Storm - 2
Tempest/Hail - 3
Mist/Calm - 1
Dew/Gust - 4
Typhoon (More HP) - Default
Tornado (More HP) - 4
Blade (10'000) - 1
Wanter (10'000) - 4
Jack - Default
Beano - 1
Soya - 2
Electra - Default
L. Lisa; Nora; Sug.Q; Caska; Enola; Eldy; Zora; Bloody - Default
Reine - 2
Dallala - 4
Metal.M (10'000) - 1
Hakuyo - Default
Ho-Oh/Rakan/Kongoh/Ashurah - Default
Ryokurou - 4
Suzaku/Ko-Kaku - 3
Ko-Shu - Default/7 (palette not in presets - he's supposed to be Default with 7's pants)
Byatcko - 1
Hakuro - 2
Seiryu/Suicho - 5
Kusanagi - Default
Ryouhin/Ranzou/Izayoi/Setsura/Unsai/Tenzen/Kanzou/Jay/Huwa - Default
Hanzou - 3
Yagasira - 2
Genyosai - 1
Buoh - 4
Mutsu - 5
Big Ben - Default
Balloon/Bongo/Golba/Dante/Titan - Default
Big-Go - 1
Heart - 3
Gourmand - 2
Buffet - 4
Anry (10'000) - Default
Raven - Default
Eagle/Condor/Falcon/Sparrow/Thrush/Phoenix/Galuda - Default
Pheasant/Bantam - 1
Ibis/Raptor - 4
Barbon - Default
Wayne - 1
Vulture - 2
Jet - Default
Tomcat/Bomber/Stealth/Blitz/Kite/Comet - 1
Mach/Spitfire - 2
Griphis/Mosquite - 3
Zamza - Default
Souther - 1
Nail - 2
Abadede - Default
Z.Kusano - 1
R.Bear - Default
Bear Jr. - 1
Particle - Default
Isotope/Oxygen/Mercury/Hydrogen - Default
Molecule/Uranium - 1
Streets of Rage 3
Names are often linked to relative HP.
Not always... it's more of a general rule with exceptions.
The westernisation is infamous for increasing HP to insane levels, so the matching SoR3 name to a BKIII name will be considered stronger.
Key: Weakest<Strongest
Slum<Goldie<Harlem<Dick<Casino<Stud
Vice<Zack<Nasty<Jack<Sway<Mac
Garnet<Soozie<Rubby<Grace<Diamond<Emma
Galsia<Garcia<Carlos<Julio
Donovan<Fernand<Bono<Z<Muscles
Bronz<McBride<Silver<Maclean<Gold<Macleod
Bongo<Dwight<Heart<Ike<Big-Ben
Storm<Cyclone<Wings
Signal<Scarab<Ice<Angle<Jools
Electra<Thundra<Lorena<Gloria
Victy<Roo
Danch<Bruce
Onihime<Mona
Yasha<Lisa
Tiger<Dragon<Leopard<Phenix<Fabio
Mifune<Kosugi<Chiba
Mr.A-Z<Robot<Robo X<Robot X
P-1<XP-1<P-2<Mark2<P-3<M-5
Neo.X<Robot Y
I would like to correct you on the streets of rage 1 enemy values (sorry Caj)
Garcia: Blue 500 Green 600 Red 700
Signal: Yellow 600 Purple 700 Green 800
Nora: Red 600 Black 700 White 800
Hakuyo: White 700 Red 800 Black 900
Juggler: Red 800 Black 900 White 1000
Bosses
Antonio: 3000
Freddie: 4000
Abedede: 5000
Big Ben: 6000
Twins: 8000 each
Mr X: 10,000
bazzza- Electra
- Posts : 270
Join date : 2013-01-09
Location : Gloucester England
Re: OCD Names/Palettes
"the best way to implement this is..."
Bazzza please.
"the best way to implement this is..."
And how is anyone supposed to put those scores in when most of those values aren't available, and bosses can't have their scores modified?
Also SoR1 doesn't have scores-on-hit.
Bazzza please.
"the best way to implement this is..."
And how is anyone supposed to put those scores in when most of those values aren't available, and bosses can't have their scores modified?
Also SoR1 doesn't have scores-on-hit.
Guest- Guest
Re: OCD Names/Palettes
CajNatalie wrote:"the best way to implement this is..."
Bazzza please.
"the best way to implement this is..."
And how is anyone supposed to put those scores in when most of those values aren't available, and bosses can't have their scores modified?
Also SoR1 doesn't have scores-on-hit.
Did not read your post correctly, yes I do deserved to be ticked off sorry Caj I failed to see the word mod
bazzza- Electra
- Posts : 270
Join date : 2013-01-09
Location : Gloucester England
Re: OCD Names/Palettes
On a positive note, your input Bazzza permits to understand how CajNatalie "translates" SoR1 scoring values into SorR scoring values and to make our own judgement regarding this "translation".
So thank you for bringing "original scoring data" Bazza. (Ahem, I love data bases I'm some kind of data freaks).
So thank you for bringing "original scoring data" Bazza. (Ahem, I love data bases I'm some kind of data freaks).
_________________
Streets of Rage : Game vs Lore Analysis avaible here
http://brawlersavenue.forumotion.com/f9-brawler-analysis
"Back in our day, even real life didn't have graphics this good.
Back in our day, you had one sound effect for 20 things, and you came to love that sound effect.
Back in our day... Streets of Rage - the Classic - the Original - was the best damn game out there."
-CajNatalie-
BigDarsh- Hakuyo
- Posts : 336
Join date : 2013-03-14
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