Mighty Final Fight EX collaboration mod. WIP.
+16
graylandertagger
LaGsDAI92
Axelfan
klares
Mr.Din
El Gambito
wawatu
MCJeffsy
Benny26
DarkThief
iceweb38
Saven
Charco
BigDarsh
Shiva
Don Vecta
20 posters
Page 5 of 8
Page 5 of 8 • 1, 2, 3, 4, 5, 6, 7, 8
Re: Mighty Final Fight EX collaboration mod. WIP.
Okay,here it is: the new update.
85% of this stage was done by the hand of Klares, who really wanted to try his skills in CPS1 style and I must say he really delivered! As you can see, he worked in a lot of details to keep the scene as faithful as the original. I supposed with bits and pieces of shading, couple of elements and whatnot, but in reality, this is his masterpiece. Wait until you see it in action!
85% of this stage was done by the hand of Klares, who really wanted to try his skills in CPS1 style and I must say he really delivered! As you can see, he worked in a lot of details to keep the scene as faithful as the original. I supposed with bits and pieces of shading, couple of elements and whatnot, but in reality, this is his masterpiece. Wait until you see it in action!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Holy f....!
Klares you rock!
It reminds me when we used to get updates on the SORR blog and we were seeing how beautifully stages were recreated.
Klares you rock!
It reminds me when we used to get updates on the SORR blog and we were seeing how beautifully stages were recreated.
iceweb38- Admin
- Posts : 723
Join date : 2013-01-09
Re: Mighty Final Fight EX collaboration mod. WIP.
dayum son! looks like the project is wrapping up eh? I can't wait to try this one out!
_________________
Re: Mighty Final Fight EX collaboration mod. WIP.
This looks excellent! Well done Klares!
_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/
Primera linea de código escrita .. GO! GO! GO!
Charco- Admin
- Posts : 1034
Join date : 2013-01-09
Location : Ireland
Re: Mighty Final Fight EX collaboration mod. WIP.
thanks
It has been very difficult to work with this style, as it has much more detail, and I must thank "Don Vecta" because it has helped me improve my style designing scenarios.
time to begin zone 2.
regards
It has been very difficult to work with this style, as it has much more detail, and I must thank "Don Vecta" because it has helped me improve my style designing scenarios.
time to begin zone 2.
regards
klares- Nora
- Posts : 177
Join date : 2013-01-14
Re: Mighty Final Fight EX collaboration mod. WIP.
Looks very nice. Well done Klares!
Saven- Moderator
- Posts : 1344
Join date : 2013-01-09
Location : Streets of Rage
Re: Mighty Final Fight EX collaboration mod. WIP.
And seems Klares wanted to keep going, so... we're doing now the classy upper deck (gonna look even classier than the one in the original stage). You guys gonna luv what we're cooking!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Okay, dearies, the upper deck of Mad Gear's ocean liner is done. I guess from now on I'll NOT publish what we've doing cuz... well, it's worth the surprise.
We only have left one more scene to finish the original MFF, but... that's definitely NOT all, folks! There's gonna be moar~! So, STAAAAAY TUNED!
We only have left one more scene to finish the original MFF, but... that's definitely NOT all, folks! There's gonna be moar~! So, STAAAAAY TUNED!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
First: Amazing Job Klarès! It looks awesome.
I'm still pretty busy, but since there will be no more teasers and such, I would like a mook/boss list (even if it is not 100% final roster) so I can start to think to a sound effect scheme for the mod.
PM if needed.
All my rips will be CPS I only, I swear, since I want to fullfill the affordance
"this mod seems to come from Capcom's Lab".
I'm still pretty busy, but since there will be no more teasers and such, I would like a mook/boss list (even if it is not 100% final roster) so I can start to think to a sound effect scheme for the mod.
PM if needed.
All my rips will be CPS I only, I swear, since I want to fullfill the affordance
"this mod seems to come from Capcom's Lab".
_________________
Streets of Rage : Game vs Lore Analysis avaible here
http://brawlersavenue.forumotion.com/f9-brawler-analysis
"Back in our day, even real life didn't have graphics this good.
Back in our day, you had one sound effect for 20 things, and you came to love that sound effect.
Back in our day... Streets of Rage - the Classic - the Original - was the best damn game out there."
-CajNatalie-
BigDarsh- Hakuyo
- Posts : 336
Join date : 2013-03-14
Re: Mighty Final Fight EX collaboration mod. WIP.
BigDarsh wrote:First: Amazing Job Klarès! It looks awesome.
I'm still pretty busy, but since there will be no more teasers and such, I would like a mook/boss list (even if it is not 100% final roster) so I can start to think to a sound effect scheme for the mod.
PM if needed.
All my rips will be CPS I only, I swear, since I want to fullfill the affordance
"this mod seems to come from Capcom's Lab".
Okay, here (note everyone: do not open the spoilers if you don't wanna see the full cast).
- Spoiler:
- Final Fight 1.
Bred (CPS1) - Galsia-2
Dug (CPS1) - Donovan-2
Jake (CPS1) - Galvice
Jake (SNES) - Galsia-2
Simons (CPS1) - Galsia-3
J (CPS1) - Y Signal-2
J (SNES) - Signal-3
Two.P (CPS2) - Y Signal-2
Axl (CPS1 & SNES) - Slum (I made a palette of Axl for Tiger, but I won't use him)
Slash (CPS1 & SNES) - Vice (same, I made a palette for Tiger, won't use it either)
Hollywood & El Gado (CPS1) - Clown (with axes)
Hollywood (SNES) - Troll Ninja-3 (with kunai)
Red Hollywood (molotov) - Biker (in bike with grenades)/Clown (with torches)
El Gado (SNES) - Troll Ninja-2 (with kunai)
G.Oriber, Bill Bull & Wong Who (CPS1) - Big Ben (they don't appear in MFF, but I add them in higher difficulties)
G.Oriber, Bill Bull & Wong Who (SNES) - Bongo-3 (they don't appear in MFF, but I add them in higher difficulties)
Roxy & Poison (CPS1) - Garnet
Sid & Billy (SNES) - Soozie (as Sidney & Billie)
Andore family (CPS1 and SNES) - Ash (as Ashdore)
Andore Jr. (CPS1) - Abadede (using him as sub-boss level)
Damnd/Thrasher - Barbon
Sodom & Katana (CPS1 & SNES for his second appearance) - Yamato (boss1 setting in the first appearance, boss 2 setting as his second)
Abigail - Abadede
(Cyber) Belger - Robo X (in the MFF, Belger has cyber implants)
Rolento - Shiva 3
Edi.E - Trucker (nobody could really fit into him better)
True Belger - Mr. X (MWAHAHAHA~! The plot thickens!)
Final Fight 2.
Mic - Donovan 3
Bull - Galsia-1
Elijah - Galsia-3/Galvice
Mark - Cody
Schot - Y Signal-2
Jack - Signal-1
Elias & Eliot - Biker (with pipe)
Joe - Biker (on bike with grenade)
Jony & Atlas - Tiger
Elick - Bongo-3
Leon & Robert - Haku-oh
Eliza & Mary - ElectraBK3/SOR3
Final Fight 3.
Callman - Barbon
Mighty Final Fight.
Iron (Bred clone) - Galsia-2
Gale (J clone) - Y. Signal
Tequila (El Gado clone) - Jack
Use CPS1 and SNES sounds if needed, but give priority to CPS1 ones.I think I'll send you the demo until I have now so you can start checking for audios and for cutscenes (if you're still going to help me with those too).
Oh yeah, the design of the final scene is done too. Won't show the progress either. It's worth waiting.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Thank you for providing the list DV.
Regarding cutscenes, I will help you, but I don't know what you really need. I can rip Final Fight CPS-I intro to make an animated cutscene, but that pretty much it. Final Fight does not benefit of any valuable cutscenes (only the flashing city map at the start of every stage). Maybe a custom footage using sorrv5 sprite combined with the layers of the mods would fit better than a rip for this (like DeusEX87 did for Final Rage mod).
Regarding SE, I may use sound effect from other CPS I game too (Captain Commando, C&D, Punisher) to enlarge the array of SE.
(Don't worry, you know how I work now, and I know your taste, so you know I will make something that sound cool and not a random crappy melting pot)
Regarding cutscenes, I will help you, but I don't know what you really need. I can rip Final Fight CPS-I intro to make an animated cutscene, but that pretty much it. Final Fight does not benefit of any valuable cutscenes (only the flashing city map at the start of every stage). Maybe a custom footage using sorrv5 sprite combined with the layers of the mods would fit better than a rip for this (like DeusEX87 did for Final Rage mod).
Regarding SE, I may use sound effect from other CPS I game too (Captain Commando, C&D, Punisher) to enlarge the array of SE.
(Don't worry, you know how I work now, and I know your taste, so you know I will make something that sound cool and not a random crappy melting pot)
_________________
Streets of Rage : Game vs Lore Analysis avaible here
http://brawlersavenue.forumotion.com/f9-brawler-analysis
"Back in our day, even real life didn't have graphics this good.
Back in our day, you had one sound effect for 20 things, and you came to love that sound effect.
Back in our day... Streets of Rage - the Classic - the Original - was the best damn game out there."
-CajNatalie-
BigDarsh- Hakuyo
- Posts : 336
Join date : 2013-03-14
Re: Mighty Final Fight EX collaboration mod. WIP.
BigDarsh wrote:Thank you for providing the list DV.
Regarding cutscenes, I will help you, but I don't know what you really need. I can rip Final Fight CPS-I intro to make an animated cutscene, but that pretty much it. Final Fight does not benefit of any valuable cutscenes (only the flashing city map at the start of every stage). Maybe a custom footage using sorrv5 sprite combined with the layers of the mods would fit better than a rip for this (like DeusEX87 did for Final Rage mod).
Regarding SE, I may use sound effect from other CPS I game too (Captain Commando, C&D, Punisher) to enlarge the array of SE.
(Don't worry, you know how I work now, and I know your taste, so you know I will make something that sound cool and not a random crappy melting pot)
Yeah, part of the cutscene designs would be using real drawings (courtesy of Klares), some sprite edition and frankensteining (courtesy of yours truly) and some takes from Final Fight CD or CPS1. I already have the whole storyline designed (it's slightly more fleshed up than the one of the original MFF and somehow makes sense that could *even* be consider semi-canon). Later I'll forward you the details of how's gonna be.
As for the sound scheme, yeah, go for other CPS titles, you know my taste already.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
As for more positive news, Axelfan just finished the second draft of the soundtrack...oh, did I mention he's doing the remixes for this mod? Gotta tell you, the stuff is awesome, and just a couple of tweaks and it's good to go.
By now I sent the mod to BigDarsh so he can start building the sound scheme.
There's still work to do, including something extra playable and the cutscenes... but mod is pretty much in its final stages. Literally.
By now I sent the mod to BigDarsh so he can start building the sound scheme.
There's still work to do, including something extra playable and the cutscenes... but mod is pretty much in its final stages. Literally.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Don Vecta wrote:As for more positive news, Axelfan just finished the second draft of the soundtrack...oh, did I mention he's doing the remixes for this mod? Gotta tell you, the stuff is awesome, and just a couple of tweaks and it's good to go.
By now I sent the mod to BigDarsh so he can start building the sound scheme.
There's still work to do, including something extra playable and the cutscenes... but mod is pretty much in its final stages. Literally.
wow! not you tell me me that someone else had designed remixes, that sounds great!
I am even more glad to participate in this project, involving more people.
P.d: ok, don vecta, whenever you want, we can begin to do what we lack
klares- Nora
- Posts : 177
Join date : 2013-01-14
Re: Mighty Final Fight EX collaboration mod. WIP.
Just a little demo of how's the music gonna sound... a remix of my favorite Sega CD track.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Sweet remixes!
It's always good to hear new Final Fight remixes, even that Time Attack theme.
I noticed some have disappeared from your youtube account, like the previous Sodom super theme, what happened to them?
It's always good to hear new Final Fight remixes, even that Time Attack theme.
I noticed some have disappeared from your youtube account, like the previous Sodom super theme, what happened to them?
iceweb38- Admin
- Posts : 723
Join date : 2013-01-09
Re: Mighty Final Fight EX collaboration mod. WIP.
iceweb38 wrote:Sweet remixes!
It's always good to hear new Final Fight remixes, even that Time Attack theme.
I noticed some have disappeared from your youtube account, like the previous Sodom super theme, what happened to them?
Well, when I was inactive my channel got hacked, and some of my videos were removed.
Axelfan- Galsia
- Posts : 13
Join date : 2014-05-14
Re: Mighty Final Fight EX collaboration mod. WIP.
Axelfan wrote:iceweb38 wrote:Sweet remixes!
It's always good to hear new Final Fight remixes, even that Time Attack theme.
I noticed some have disappeared from your youtube account, like the previous Sodom super theme, what happened to them?
Well, when I was inactive my channel got hacked, and some of my videos were removed.
Sorry to read that
iceweb38- Admin
- Posts : 723
Join date : 2013-01-09
Re: Mighty Final Fight EX collaboration mod. WIP.
I pass by just to apologize. A lots of work is waiting for me, and I can't work on the sound effect data folder anymore. I don't want to freeze the production of this awesome mod.
What I suggest is this: don't wait for me. If the mod is finished before my sound pack is done, release the mod. In any case, as soon as I get time back, I will finish the sound effect folder, and release it on "post production" like I did for Rushing Beat. If I manage to finish it before the release, I will transfer it to Don Vecta.
Sorry people.
What I suggest is this: don't wait for me. If the mod is finished before my sound pack is done, release the mod. In any case, as soon as I get time back, I will finish the sound effect folder, and release it on "post production" like I did for Rushing Beat. If I manage to finish it before the release, I will transfer it to Don Vecta.
Sorry people.
_________________
Streets of Rage : Game vs Lore Analysis avaible here
http://brawlersavenue.forumotion.com/f9-brawler-analysis
"Back in our day, even real life didn't have graphics this good.
Back in our day, you had one sound effect for 20 things, and you came to love that sound effect.
Back in our day... Streets of Rage - the Classic - the Original - was the best damn game out there."
-CajNatalie-
BigDarsh- Hakuyo
- Posts : 336
Join date : 2013-03-14
Re: Mighty Final Fight EX collaboration mod. WIP.
BigDarsh wrote:I pass by just to apologize. A lots of work is waiting for me, and I can't work on the sound effect data folder anymore. I don't want to freeze the production of this awesome mod.
What I suggest is this: don't wait for me. If the mod is finished before my sound pack is done, release the mod. In any case, as soon as I get time back, I will finish the sound effect folder, and release it on "post production" like I did for Rushing Beat. If I manage to finish it before the release, I will transfer it to Don Vecta.
Sorry people.
Okay, now this was disheartening.
Well, then guess the release of this mod will be postponed until BigDarsh is available since I don't plan to release this mod without proper audio scheme and animated cutscenes paired up with audio.
Unless somebody wants to take his place and do a sound scheme and the animated cuscenes.
The art of the cutscenes right now is being drawn by Klares, so the editor only need to create the .fpg files paired up with the music and whatnot.
BigDarsh, please lemme know when you're available to commit, in the meanwhile, I'll keep the mod in the freezer until you're back.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Bumping up for BigDarsh... wondering if you're available anytime soon to catch up with this baby. This mod NEEDS your mastery of sounds and cutscenes together, dude!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
This looks Amazing i can not wait to play the final release.
I have played a few if your mods don and you always put out top quality stuff.
Keep up the good work man
I have played a few if your mods don and you always put out top quality stuff.
Keep up the good work man
LaGsDAI92- Galsia
- Posts : 30
Join date : 2014-09-29
Re: Mighty Final Fight EX collaboration mod. WIP.
I love my custom breakable items, la la la... and my new bonus room, la la la
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Re: Mighty Final Fight EX collaboration mod. WIP.
Is that a Data East arcade cabinet? I hope he is playing Bad Dudes!
_________________
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
Fecha : 17 – 3 – 03
*/
Primera linea de código escrita .. GO! GO! GO!
Charco- Admin
- Posts : 1034
Join date : 2013-01-09
Location : Ireland
Re: Mighty Final Fight EX collaboration mod. WIP.
Charco wrote:Is that a Data East arcade cabinet? I hope he is playing Bad Dudes!
Nope, look at the colors... that's Final Fight title screen, hehe.
I'm kinda bummed the custom items cast no shadows.
By the other hand, seems with the proper usage of control points (and lots of trial and error in positioning), now it's possible to add background breakable objects a-la Cadillacs & Dinosaurs or Final Fight 3, for example.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1874
Join date : 2013-01-10
Page 5 of 8 • 1, 2, 3, 4, 5, 6, 7, 8
Similar topics
» New Final Fight
» Sormaker. Burning Fight.
» Final Fight Apocalypse - pak files?
» Is the final part of the final stage of Streets of Rage 3 the only stage to not be in SoRR?
» Fight'N Rage
» Sormaker. Burning Fight.
» Final Fight Apocalypse - pak files?
» Is the final part of the final stage of Streets of Rage 3 the only stage to not be in SoRR?
» Fight'N Rage
Page 5 of 8
Permissions in this forum:
You cannot reply to topics in this forum
|
|