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SoR1 Original Remake

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Post  JoyJoyfulRabbit Thu Dec 10, 2015 9:14 am

I don't know what I name this so I make this topic because my 2 stages might be finish before others for My old mod. My SORX based on Sor4, story and characters will be change.

Feature:
-2 new bosses, Old Man and Hockey Chain (not testing yet but act as overlap)
- 2 new stages from beta
- some beta enemies cameos

Stage 1: City Street
Boss: Antonio

Stage 2: Back Alley
Boss: not yet so I don't know

Stage 3: Inner City
Boss: Souther

Stage 4: Beachfront
Boss: Abadede

Stage 5: Bridge
Boss: Bongo

Stage 6: Dock
Boss: ?????

Stage 7: Aboard Ship
Boss: Onihime & Yasha

Stage 8: Factory
Boss: samurai (too lazy to put name)

Stage 9: Freight Elevator
Boss: ?????

Stage 10: Syndicate Headquarters
Boss: Mr X

All stages (except Back Alley and Dock) done by Mr Din and CajNatalie. After I finish and arrange my stages, I gonna learn to use V5.1 features :U
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Post  Don Vecta Thu Dec 10, 2015 2:10 pm

Why don't you name it SOR1 Beta? The scenes you're using are from the very early Beta game, no?

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Post  JoyJoyfulRabbit Thu Dec 10, 2015 4:56 pm

Don Vecta wrote:Why don't you name it SOR1 Beta? The scenes you're using are from the very early Beta game, no?

Ok! :U speaking of beta... this mod similar to Sonic 2 Long Version and Sonic 2 Delta that levels also taken from beta too.
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Post  JoyJoyfulRabbit Mon Jun 13, 2016 6:14 pm

I tried...:
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Post  Don Vecta Mon Jun 13, 2016 8:00 pm

Not bad, not bad, keep going.

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Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
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Post  iceweb38 Thu Jun 16, 2016 2:08 pm

Your style has certainly improved! Great work! Very Happy

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Post  JoyJoyfulRabbit Sun Jun 26, 2016 7:14 pm

Idea?:
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Post  Don Vecta Mon Jun 27, 2016 7:36 am

Question, why the skyline horizon goes down? For physics, the line of horizon remains the same length always.

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SoR1 Original Remake Signature_zps2ad5949e
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
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Post  William Assunção Thu Aug 25, 2016 2:52 am

Hum...this mod seems interesting, probably will became a masterpiece when he becames completed.

Now i'm really curious how the unused enemies will appear, they will appear like Break from SOR3 ultimate mod does?
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Post  JoyJoyfulRabbit Fri Aug 26, 2016 9:37 pm

William Assunção wrote:Hum...this mod seems interesting, probably will became a masterpiece when he becames completed.

Now i'm really curious how the unused enemies will appear, they will appear like Break from SOR3 ultimate mod does?

(heheheh "he" :U )

Not really, I thought I can try to overlap Rocket old man on enemy that can shoot/throw things at players but spawn on wrong place after death was hard for me to "fix" that. I can't replace enemies with fpg like Break because I haven't make more sprites of them like Hockey boss.

Also I don't want to ruin enemies fpg for normal gameplay :U

I never stop this project. Just thinking about way to avoid... hmm
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