" The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
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" The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
WELCOME;
Hello everyone, i hope your all well. i have been away for the forum for a while now but have recently started on a small character project a few months ago. some of you might know I'm working on the River city girls characters for SORR, but for those of you who don't know, I'm currently working on RCG characters for SORR to add a new twist to the game.
THE GOAL?
the priority for me is to replace all of the original SORR enemy characters with RCG enemy characters, while spicing up the story mode and changing some of the art works for the game to make it a bit like a Kunio-Kun RCG Beat em up, except you play with SORR characters. The goal is to have a RCG characters in SORR while the levels staying the same, but the story line and cut scene dialogues and art works will different to the original game with a different motive behind it. Note: The time for completions is unknown but is looking like this work will run into 2024. Note: I am working on adding RCG characters to the game, but that's still a work in progress and time for completion is unknown.
WHATS THIS ABOUT YOU ASK?
We all know the SORR game is about taking down the syndicate and going after mr.X but with this new twist being an addition to the game, the campaign will be a whole different story with some side twists also. the idea is to have 2 different story motives for the main game one for the SORR characters, and the other for the RCG Characters Once Completed.. The other goal is to have someone make a RCG mod which has a sandbox elements similar to Don Vectas mod (Hunter MotY) and hunting java (Upcoming mod) which will feature RCG 1 and 2 (Latest) Maps.
PROGRESSION ON THE BETA SO FAR
Since I am sharing this with you guys I would like to share some (Beta) gameplay of the mod so far along with some concept images i have planned for the characters mod. I will leave videos below and allow you guys to share your thoughts. Note: PLEASE BARE IN MIND THE CHARACTERS ARE STILL IN BETA AND THEIR SPRITES/FPG`S STILL NEED ADJUSTING BUT THAT'S A WORK IN PROGRESS.
VIDEOS (BETA)
IMAGES AND CONCEPTS:
Please feel free to comment below on what you think about this.
Note:I wold appreciate a volunteer from someone here on the forum who can work on the RCG map's, if you can do that, message me. in the mean time. the work with this mod will continue. I will try to keep the post updated but i cant promise anything. Take it easy
Hello everyone, i hope your all well. i have been away for the forum for a while now but have recently started on a small character project a few months ago. some of you might know I'm working on the River city girls characters for SORR, but for those of you who don't know, I'm currently working on RCG characters for SORR to add a new twist to the game.
THE GOAL?
the priority for me is to replace all of the original SORR enemy characters with RCG enemy characters, while spicing up the story mode and changing some of the art works for the game to make it a bit like a Kunio-Kun RCG Beat em up, except you play with SORR characters. The goal is to have a RCG characters in SORR while the levels staying the same, but the story line and cut scene dialogues and art works will different to the original game with a different motive behind it. Note: The time for completions is unknown but is looking like this work will run into 2024. Note: I am working on adding RCG characters to the game, but that's still a work in progress and time for completion is unknown.
WHATS THIS ABOUT YOU ASK?
We all know the SORR game is about taking down the syndicate and going after mr.X but with this new twist being an addition to the game, the campaign will be a whole different story with some side twists also. the idea is to have 2 different story motives for the main game one for the SORR characters, and the other for the RCG Characters Once Completed.. The other goal is to have someone make a RCG mod which has a sandbox elements similar to Don Vectas mod (Hunter MotY) and hunting java (Upcoming mod) which will feature RCG 1 and 2 (Latest) Maps.
PROGRESSION ON THE BETA SO FAR
Since I am sharing this with you guys I would like to share some (Beta) gameplay of the mod so far along with some concept images i have planned for the characters mod. I will leave videos below and allow you guys to share your thoughts. Note: PLEASE BARE IN MIND THE CHARACTERS ARE STILL IN BETA AND THEIR SPRITES/FPG`S STILL NEED ADJUSTING BUT THAT'S A WORK IN PROGRESS.
VIDEOS (BETA)
IMAGES AND CONCEPTS:
Please feel free to comment below on what you think about this.
Note:I wold appreciate a volunteer from someone here on the forum who can work on the RCG map's, if you can do that, message me. in the mean time. the work with this mod will continue. I will try to keep the post updated but i cant promise anything. Take it easy
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
SORDave, Puzirkov, Iceferno, Herb1e and RicardoXI like this post
Re: " The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
Axle Stone 1991 wrote:WELCOME;
Hello everyone, i hope your all well. i have been away for the forum for a while now but have recently started on a small character project a few months ago. some of you might know I'm working on the River city girls characters for SORR, but for those of you who don't know, I'm currently working on RCG characters for SORR to add a new twist to the game.
THE GOAL?
the priority for me is to replace all of the original SORR enemy characters with RCG enemy characters, while spicing up the story mode and changing some of the art works for the game to make it a bit like a Kunio-Kun RCG Beat em up, except you play with SORR characters. The goal is to have a RCG characters in SORR while the levels staying the same, but the story line and cut scene dialogues and art works will different to the original game with a different motive behind it. Note: The time for completions is unknown but is looking like this work will run into 2024. Note: I am working on adding RCG characters to the game, but that's still a work in progress and time for completion is unknown.
WHATS THIS ABOUT YOU ASK?
We all know the SORR game is about taking down the syndicate and going after mr.X but with this new twist being an addition to the game, the campaign will be a whole different story with some side twists also. the idea is to have 2 different story motives for the main game one for the SORR characters, and the other for the RCG Characters Once Completed.. The other goal is to have someone make a RCG mod which has a sandbox elements similar to Don Vectas mod (Hunter MotY) and hunting java (Upcoming mod) which will feature RCG 1 and 2 (Latest) Maps.
PROGRESSION ON THE BETA SO FAR
Since I am sharing this with you guys I would like to share some (Beta) gameplay of the mod so far along with some concept images i have planned for the characters mod. I will leave videos below and allow you guys to share your thoughts. Note: PLEASE BARE IN MIND THE CHARACTERS ARE STILL IN BETA AND THEIR SPRITES/FPG`S STILL NEED ADJUSTING BUT THAT'S A WORK IN PROGRESS.
VIDEOS (BETA)
IMAGES AND CONCEPTS:
Please feel free to comment below on what you think about this.
Note:I wold appreciate a volunteer from someone here on the forum who can work on the RCG map's, if you can do that, message me. in the mean time. the work with this mod will continue. I will try to keep the post updated but i cant promise anything. Take it easy
I think the work on Axel and Adam came out just great. I'm really looking forward to seeing these fpgs. My email address is nikolya0602@gmail.com
Puzirkov- Hakuyo
- Posts : 321
Join date : 2016-11-28
Location : Ukraine
Axle Stone 1991 likes this post
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
Puzirkov likes this post
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
Don Vecta, SORDave and Herb1e like this post
Re: " The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
Man, this looks so boss!
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Axle Stone 1991 likes this post
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
SORDave and Herb1e like this post
Re: " The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
This looks fantastic so far! Looking forward to see what else you cook.
Axle Stone 1991 likes this post
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
Don Vecta, SORDave and Herb1e like this post
Re: " The RCG Story" Yakuza Takedown (Characters for SORR 5.1 and 5.2)
Okay, this is going into the right direction
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Axle Stone 1991- Signal
- Posts : 103
Join date : 2022-03-21
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