| Sor metal slug se 1.8 v5.2 |
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gravegun
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I.am.Blaze
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DEIA GAMES
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xRainmakerRSx
24 posters
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Re: | Sor metal slug se 1.8 v5.2 |
Right, so took the initiative and went ahead fixing this gamebreaker issue along with the cosmetic scrolling issues as well. Went to the Path A (the left one) and so far didn't find any other game breaker.
The mod looks really exquisite: the music, the HUD elements like the stage number and the police call badges was a nice touch. Definitely was a lot more refreshing that the first time I played this mod, and the underwater stage was without a question my favorite.
If you'd like the fixed patch for the mod, here's available for you.
The mod looks really exquisite: the music, the HUD elements like the stage number and the police call badges was a nice touch. Definitely was a lot more refreshing that the first time I played this mod, and the underwater stage was without a question my favorite.
If you'd like the fixed patch for the mod, here's available for you.
- Code:
https://www.4shared.com/rar/z-iFJmaFiq/sor_metal_slug_se_18_v52_Don_V.html
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Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
xRainmakerRSx likes this post
Re: | Sor metal slug se 1.8 v5.2 |
thank you very much for your words Don. I will see your patch here and understand what you suggest with this change in this compact of smk files.
And by chance in this video did you play using v 5.1? I ask because some palettes of enemies are not working in 5.2 but in your video they appear right!
And by chance in this video did you play using v 5.1? I ask because some palettes of enemies are not working in 5.2 but in your video they appear right!
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| sor r maximum carnage | sor metal slug special edition | 2021 updates an new layouts |
xRainmakerRSx- Donovan
- Posts : 59
Join date : 2013-02-16
Location : Brazil
Don Vecta likes this post
Re: | Sor metal slug se 1.8 v5.2 |
xRainmakerRSx wrote:thank you very much for your words Don. I will see your patch here and understand what you suggest with this change in this compact of smk files.
And by chance in this video did you play using v 5.1? I ask because some palettes of enemies are not working in 5.2 but in your video they appear right!
I don't like v5.2, so I played using v5.1.
Glad I was able to help.
_________________
Withering Surface Entertainment presents: H.U.N.T.E.R. with its DLC Stories: Subway Mayhem & A Cold Quest for Peace. Adam's Story (main designer), Rushing Beat Remake, Final Fight CD Mini-mod(e), Double Dragon II The Revenge Megamix.
Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
xRainmakerRSx likes this post
Re: | Sor metal slug se 1.8 v5.2 |
xRainmakerRSx wrote:v 1.8 is now avaliable!
-> new stages and improved layers, specialy sky static layers are movin on now!
-> the entire holes in the "highway" scene have been redesigned to avoid enemy errors;
-> in the sunset train forest, the sky layer interact in mountains layer correctly now;
-> in bear cargo frigate boss there's door now....not just a black space in the wall;
-> barbarian boss in stage 6 now have a water cave! not a 'static cave';
-> widescreen fixes like night walls and elevator scenes!;
-> music loop are Ok now! audio files don't weigh that much now!
notes:
- Indeed, graphically speaking I believe this is the best result to be found .
- Maybe some players may find the game too difficult, life bars too long ...
- Some enemies are especially beautiful in this mod
- I created palletes for the playable characters as well, hope you like it
- This mod is based on the Metal Slug games
- I have very dear friends and they helped me test my mod several times and so I daresay: no bugs! but if you find I will fix that!
- Special thanks to all forum members who helped me to understand how the tools work
- A special thanks to CajNatalie and Don Vecta, you helped me a lot, even if they do not know = D (my god the eletavor works right!!! LoL)
DOWNLOAD LINK
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https://drive.google.com/file/d/1XEEXJzKvdnJXatkJntERGsNQEyhl94Fs/view?usp=sharing
=============================================
I play and up for you, take a look! I't's the 1.7 old version!
https://www.youtube.com/watch?v=S9DS0R5hg0Y
https://www.youtube.com/watch?v=lZ6g1iSldYs&t=1769s
.
ALTERNATE LINKS
MEGA
https://mega.nz/file/RbsWHAqC#2WwEHv0YEwktJeMts0eGH0B48KoenhQbAhqBF06MInk
Mediafire
https://www.mediafire.com/file/cyp7t0hxpzx5qve/sor_metal_slug_se_1.8_v5.2.rar/file
METAL SLUG SE V1.8 ROUTEMAP
MEGA
https://mega.nz/file/4PVmzSIZ#5ChYfg-zgIl7tXhQZRc36Uz-yMjYTtKCwBgQ5rOmPVs
Mediafire
https://www.mediafire.com/folder/zmib1lrsf0hcp/METAL+SLUG+SE+1.8+ROUTE+MAP
OldSchoolGamer2024- Galsia
- Posts : 34
Join date : 2022-09-27
Location : Port Saint Lucie, FL
Re: | Sor metal slug se 1.8 v5.2 |
I had the same error in the past, because of a Zamza stuck in the wall at the end of the level. I don't remember exactly how I get around. Maybe it's random? Or I deleted the Zamza by sormaker?
vince- Electra
- Posts : 284
Join date : 2015-04-01
Re: | Sor metal slug se 1.8 v5.2 |
Cool. I have no such capabilities. And no, it is no random. I've played it dozens of times and it's the same bug every time. So since then I just avoid this path.vince wrote:I had the same error in the past, because of a Zamza stuck in the wall at the end of the level. I don't remember exactly how I get around. Maybe it's random? Or I deleted the Zamza by sormaker?
I have a bunch of downloaded mods from here with different bugs, and I just wonder if it is normal that mod authors don't care of bugs and don't fix them?
saboteur- Galsia
- Posts : 32
Join date : 2019-03-24
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