Streets of Rage mod - Knights of the Round v3.0 (REMADE)
+4
vince
Don Vecta
Charco
Cm_Blast
8 posters
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Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Are you sure if you had already uploaded a correct version? Because I still found a same mistake (Swordman in the beginning of stage 1 with name "Donovan")
If not, maybe you need to reupload it again. Oh btw, I just found another mistakes. In the beginning of stage 6, one of soldier in black color has a name Galsia
I love the ending scene though
If not, maybe you need to reupload it again. Oh btw, I just found another mistakes. In the beginning of stage 6, one of soldier in black color has a name Galsia
I love the ending scene though
Persephone- Signal
- Posts : 134
Join date : 2018-04-07
Location : Indonesia
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Persephone wrote:Are you sure if you had already uploaded a correct version? Because I still found a same mistake (Swordman in the beginning of stage 1 with name "Donovan")
If not, maybe you need to reupload it again. Oh btw, I just found another mistakes. In the beginning of stage 6, one of soldier in black color has a name Galsia
I forgot I did those small changes, so I didn't upload it (you can see on the 4share that the mod was uploaded on 2017). I downloaded my whole onedrive (and applied on a Sorr copy) to play them individually (although with a CPU ally) just to be sure that all my mods (and their palettes) works fine. I didn't reach this mode yet to notice that I skipped to reupload (on my way I found other 2-3 small mistakes on other mods).
Anyway; thanks for the catch; I reupload this one at weekend.
I like the credits xD.Persephone wrote:I love the ending scene though
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Uh, I forgot something to ask. As far as I know, I never encounter "Bird Man" in Braford's fight, but you put a kickboxer on there. So there are 2 possibilities : I didn't know how to make him appear or just simply a mistake. If not a mistake, then :
- What a version you've used to play in original game? (I'm using a world version)
- is possible to change the difficulty of that game? Because I just found an enemy's attack power and frequency in dip switch and I never found a difficulty setting.
- What a version you've used to play in original game? (I'm using a world version)
- is possible to change the difficulty of that game? Because I just found an enemy's attack power and frequency in dip switch and I never found a difficulty setting.
Persephone- Signal
- Posts : 134
Join date : 2018-04-07
Location : Indonesia
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Persephone wrote:Uh, I forgot something to ask. As far as I know, I never encounter "Bird Man" in Braford's fight, but you put a kickboxer on there. So there are 2 possibilities : I didn't know how to make him appear or just simply a mistake. If not a mistake, then :
- What a version you've used to play in original game? (I'm using a world version)
- is possible to change the difficulty of that game? Because I just found an enemy's attack power and frequency in dip switch and I never found a difficulty setting.
The enemies usually appears when the boss have low health (some games waits until you kill other enemies to spawn the new wave, or maybe if the boss already had low HP when you kill the first two enemies the new wave no longer appears; I can't remember how happens in something I worked a few years ago); however this would heavily depend on the rom used. I no longer have my mame or my rom so I can't even look at it.
Edit:
You were right; that guy it's set to "hard or above", which means (on this game) that he it's a only 2 player enemy.
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Been a while since I've played a mod, so here it is this run of this one. Quite a nice mod, relaxing and quick. Enjoy~!
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Don Vecta- Moderator
- Posts : 1877
Join date : 2013-01-10
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Since Don Vecta has uploaded the gameplay of your MOD on youtube, maybe I need to do the same thing
Playing as Sonic, custom character created by Crystalix, on mania level (and died only twice)
Enjoy it
Playing as Sonic, custom character created by Crystalix, on mania level (and died only twice)
Enjoy it
Persephone- Signal
- Posts : 134
Join date : 2018-04-07
Location : Indonesia
Don Vecta and Rain like this post
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Good runs. Funny looking at Vecta trying to pick a hidden object that's not there... although I don't ever know if it was one in the original game.
Also to both of you took almost the same time to finish the mod, impressive.
Also to both of you took almost the same time to finish the mod, impressive.
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
Excuse me, but which part you're talking about Vecta trying to pick a hidden object?
By the way, I feel sorry for anyone (including myself) who had already uploaded it on youtube, because I just found one little mistake on this MOD
If you watch my youtube video above, please take a look at 11:20
You can clearly see if both of "Buster.S" enemy has a same amount of health. However, in original game, they should have a different HP.
Don't believe me? Then watch my video on my facebook account here (just skip to 10:20)
https://www.facebook.com/dinar.persephone/videos/1995694153900947
By the way, I feel sorry for anyone (including myself) who had already uploaded it on youtube, because I just found one little mistake on this MOD
If you watch my youtube video above, please take a look at 11:20
You can clearly see if both of "Buster.S" enemy has a same amount of health. However, in original game, they should have a different HP.
Don't believe me? Then watch my video on my facebook account here (just skip to 10:20)
https://www.facebook.com/dinar.persephone/videos/1995694153900947
Persephone- Signal
- Posts : 134
Join date : 2018-04-07
Location : Indonesia
Re: Streets of Rage mod - Knights of the Round v3.0 (REMADE)
I saw, but for a merely 5/10 hp change I am not going to bother to update everything. It will probably will be more situations where the enemy doesn't have the same exact hp as the original source because if I remember well on this game almost every enemy has a small difference of health, sometimes just in bewteen wavesor the same waves.
So in this mod I think most of the enemies don't have the same hp as their counterpart.
So in this mod I think most of the enemies don't have the same hp as their counterpart.
Cm_Blast- Forum Elder
- Posts : 446
Join date : 2013-02-16
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