Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
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PhoofyMan
LPNX
Final Crash
Herb1e
Iceferno
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Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Blaze Fielding (SOR 3) Nude. Just put the FPG file in the DATA folder, (you need to create one if you don't have the folder) it only works on SORR 5.1 (I don't know why). Hope you like it! thanks!
Printscreens:
=====================================================================
Blaze N*ked v1.2
* Collision errors have been fixed.
* Sprite with noise on motorcycle/jet ski was found and also fixed.
File: https://mega.nz/folder/AZBG2SBY#L5rccKPxNkwj1X9S73xZ_g
* NOTE ! this new version has an extra file responsible for the visibility of the modification in the characters section (f_blaze.fpg). Just put it also in the data folder.
Printscreens:
=====================================================================
Blaze N*ked v1.2
* Collision errors have been fixed.
* Sprite with noise on motorcycle/jet ski was found and also fixed.
File: https://mega.nz/folder/AZBG2SBY#L5rccKPxNkwj1X9S73xZ_g
* NOTE ! this new version has an extra file responsible for the visibility of the modification in the characters section (f_blaze.fpg). Just put it also in the data folder.
Last edited by Teramussa on Sat Feb 10, 2024 8:12 am; edited 9 times in total
Teramussa- Donovan
- Posts : 74
Join date : 2022-01-30
Puzir, Iceferno, Herb1e, RicardoXI, LPNX and RC like this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Damn, she could be in DOA. haha Very intricate work, to say the least.
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Thanks! I would like to play in version 5.2 but the file just doesn't work.
Teramussa- Donovan
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Join date : 2022-01-30
RicardoXI likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean )
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
( ͡° ͜ʖ ͡°) Thanks btw...I will check this.
Teramussa- Donovan
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Join date : 2022-01-30
Herb1e likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Herb1e wrote:It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean )
I tried noiseless sprites but still no collision.
Teramussa- Donovan
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Join date : 2022-01-30
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
This once again proves the fact that 5.1 is more suitable for mods.
Final Crash- Hakuyo
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Join date : 2018-08-14
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Yeah I'm not really sure what the problem is now. If I were you I would probably just leave the mod for 5.1 since most of the modding community has stuck to 5.1 anyways, so making a 5.2 version wouldn't get many extra people to see it.Teramussa wrote:Herb1e wrote:It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean )
I tried noiseless sprites but still no collision.
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
May I ask: this mod only work on mod versions or the normal?
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.
LPNX- Newbie
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Join date : 2022-04-04
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
I don't know what it could be... just put the FPG file in the data folder, that's what I know.LPNX wrote:May I ask: this mod only work on mod versions or the normal?
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.
Teramussa- Donovan
- Posts : 74
Join date : 2022-01-30
LPNX likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
I solved it.Teramussa wrote:I don't know what it could be... just put the FPG file in the data folder, that's what I know.
The problem is: both my SORR (5.1 & 5.2) don't have the DATA folder. But they still run fine.
I googled, dowloaded a data folder with some .pfg files, put in SORR folder and boom, it worked.
Btw, I prefer Blaze in SoR1. Better animations & movesets.
V1 > V3 > V2, in my opinion.
LPNX- Newbie
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PhoofyMan- Galsia
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Search on Youtube: Streets of Rage Remake Tutorial: How to Create Custom Characters.
You seem pretty committed to this, I hope it helps you. Good luck!
Last edited by Teramussa on Fri Oct 07, 2022 9:43 am; edited 2 times in total
Teramussa- Donovan
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Teramussa wrote:
Search on Youtube: Streets of Rage Remake Tutorial: How to Create Custom Characters.
You seem pretty committed to this, I hope it helps you. Good luck!
Here's the problem: I'm not trying to make a mod for SOR Remake. I'm making one for SOR4.
PhoofyMan- Galsia
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
this seems complex... I imagine that SOR4 is not so accessible to modifications because not having something like SOR Maker, I hope it succeeds! it would certainly be very interesting to see that happen.
Teramussa- Donovan
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Join date : 2022-01-30
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
You might want to contact Honganqi, who makes the SOR4 Swapper. He could probably advise on this particular sprite issue.
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Iceferno wrote:You might want to contact Honganqi, who makes the SOR4 Swapper. He could probably advise on this particular sprite issue.
So, I've made SOR4 mods before. I know how the SOR4Explorer.exe works, and I know how to edit sprites.
My only problem is that I can't seem to get these specific sprites to epxort without all the rainbow pixels.
PhoofyMan- Galsia
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
So, since it's proving difficult to extract the sprites correctly here, is there any way someone can just send me them? Like, in a sprite sheet or something? I mean, this thing exists, so someone must have them in some form outside the .fpg file.
PhoofyMan- Galsia
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Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Soooooo...
Any news on this? I'd really like to be able to port these sprites to SOR4.
Is it possible for someone to help me out with this? I know how to use SOR4Explorer, but I can't for the life of me figure out how to obtain these specific sprites.
Any news on this? I'd really like to be able to port these sprites to SOR4.
Is it possible for someone to help me out with this? I know how to use SOR4Explorer, but I can't for the life of me figure out how to obtain these specific sprites.
PhoofyMan- Galsia
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Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Teramussa wrote:Blaze Fielding (SOR 3) N*ked. Just put the FPG file in the DATA folder, (you need to create one if you don't have the folder) it only works on SORR 5.1 (I don't know why). Hope you like it! thanks!
Gameplay:
FPG File: https://mega.nz/file/VQoUmS7R#PLS6uu6vMAgvdZ0h95sZ2t67Za4_CVtby8ZdqlZ4LTk
Is there any way someone can simply send me these sprites as PNGs (or something similar)? They are excellent, and I would love to port them to SOR4. I know how, I just need the sprites themselves.
PhoofyMan- Galsia
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Axle Stone 1991 likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Can you stop spamming the thread?
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Don Vecta- Moderator
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Don Vecta wrote:Can you stop spamming the thread?
I didn't mean to, sorry. I figured sending a message once a month wouldn't be considered spamming.
PhoofyMan- Galsia
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Blaze MOD ( ͡° ͜ʖ ͡°) NEW VERSION ! bug fix!
Teramussa wrote:Blaze Fielding (SOR 3) N*ked. Just put the FPG file in the DATA folder, (you need to create one if you don't have the folder) it only works on SORR 5.1 (I don't know why). Hope you like it! thanks!
Gameplay:
Blaze N*ked v1.2
* Collision errors have been fixed.
* Sprite with noise on motorcycle/jet ski was found and also fixed.
File: https://mega.nz/folder/BFZ2VQZZ#yZ5JF382R0Yn0bQ8jwpx5A
* NOTE ! this new version has an extra file responsible for the visibility of the modification in the characters section (f_blaze.fpg). Just put it also in the data folder.
Blaze MOD ( ͡° ͜ʖ ͡°) NEW VERSION v1.2! bug fix!
Teramussa- Donovan
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Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
Teramussa wrote:Blaze MOD ( ͡° ͜ʖ ͡°) NEW VERSION v1.2! bug fix!
The MEGA folder only has 1 file: f_blaze.fpg. It's missing blaze.fpg. Can you reupload? Thank you. Amazing art BTW!
RC- Newbie
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Join date : 2023-06-11
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°) - UPDATED v1.2 bug Fix!! (2023)
RC wrote:Teramussa wrote:Blaze MOD ( ͡° ͜ʖ ͡°) NEW VERSION v1.2! bug fix!
The MEGA folder only has 1 file: f_blaze.fpg. It's missing blaze.fpg. Can you reupload? Thank you. Amazing art BTW!
The link has been updated! thank you very much for notifying me!
Teramussa- Donovan
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RC likes this post
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