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SoRR engine revamped

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Post  danielt3 Wed Nov 10, 2021 4:19 pm

I'm now working in improving BennuGD, the actual engine that powers SorR.

Here is the Git repository: https://github.com/danielt3/bennugd

ATM, it is able to build the engine and the resulting binary can run SorR (didn't play it tough). Binaries and instructions are avaliable upon request (until I setup github to automatically build it).

The main changes I did so far are:

  • Implemented a new CMake based build system (the old one didn't worked for me)
  • Changed the default build mode from using several DLLs to one single statically linked binary (this will make it easier to port to consoles and devices)

The main goal is to fix bugs in the engine and port it to as much consoles/devices as possible. There are a few spread ports that I intend to integrate and build all from one single codebase.

What I'd like to kindly ask is that people test the engine/game as thoroughly as possible.

Grab a prebuilt package with SoRRv5.2 files HERE (Windows only, Linux version on the way).

danielt3
Galsia

Posts : 13
Join date : 2020-11-30

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Post  SORDave Wed Nov 10, 2021 5:58 pm

We need stuff like this,keep it up Thumbs up

SORDave
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Post  danielt3 Thu Nov 11, 2021 4:27 pm


danielt3
Galsia

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Post  danielt3 Sat Nov 13, 2021 2:14 am

Here is a new version with both SoRR v5.1 and v5.2 for people who'd like to test both:

https://mega.nz/file/l10GELib#MtuETF3TYVC46Py5b1ku47FhAUGJ_sciexfGxkIL1OI

danielt3
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Post  Final Crash Sat Nov 13, 2021 4:39 pm

I encountered a critical bug
When I enter the mods section, the game crashes with an error
Final Crash
Final Crash
Fog

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Post  E253MechaShadow Sun Nov 14, 2021 7:23 pm

Galsia threw a knife at me and it set me on fire.
E253MechaShadow
E253MechaShadow
Galsia

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Post  Final Crash Sun Nov 14, 2021 10:48 pm

E253MechaShadow wrote:Galsia threw a knife at me and it set me on fire.

Interesting. I've heard about this before. But I didn't face this problem
Final Crash
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Fog

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Post  bufs Tue Nov 16, 2021 11:18 am

This is a great initiative. Thanks to everyone able to dedicate time on this effort.

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bufs
bufs
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