Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
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Herb1e
Iceferno
Teramussa
7 posters
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Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Blaze Fielding (SOR 3) N*ked. Just put the FPG file in the DATA folder, (you need to create one if you don't have the folder) it only works on SORR 5.1 (I don't know why). Hope you like it! thanks!
Gameplay:
FPG File: https://mega.nz/file/VQoUmS7R#PLS6uu6vMAgvdZ0h95sZ2t67Za4_CVtby8ZdqlZ4LTk
Gameplay:
FPG File: https://mega.nz/file/VQoUmS7R#PLS6uu6vMAgvdZ0h95sZ2t67Za4_CVtby8ZdqlZ4LTk
Last edited by Teramussa on Wed Oct 12, 2022 11:48 pm; edited 2 times in total
Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
Puzir, Iceferno, Herb1e, RicardoXI, Teramussa and LPNX like this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Damn, she could be in DOA. haha Very intricate work, to say the least.
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Thanks! I would like to play in version 5.2 but the file just doesn't work.
Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
RicardoXI likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean

Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
( ͡° ͜ʖ ͡°) Thanks btw...I will check this.
Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
Herb1e likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Herb1e wrote:It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean)
I tried noiseless sprites but still no collision.
Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
This once again proves the fact that 5.1 is more suitable for mods.
Final Crash- Electra
- Posts : 278
Join date : 2018-08-14
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Yeah I'm not really sure what the problem is now. If I were you I would probably just leave the mod for 5.1 since most of the modding community has stuck to 5.1 anyways, so making a 5.2 version wouldn't get many extra people to see it.Teramussa wrote:Herb1e wrote:It doesn't work in 5.2 because 5.2 doesn't support playable characters with noise. So basically any custom character made for 5.1 would need to be re made without the noise to work in 5.2.Teramussa wrote:Thanks! I would like to play in version 5.2 but the file just doesn't work.
BTW nice job on this character, it's real nice (if you know what I mean)
I tried noiseless sprites but still no collision.
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
May I ask: this mod only work on mod versions or the normal?
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.
LPNX- Newbie
- Posts : 2
Join date : 2022-04-04
Teramussa likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
I don't know what it could be... just put the FPG file in the data folder, that's what I know.LPNX wrote:May I ask: this mod only work on mod versions or the normal?
Because I put it on both (mods with other .pfg files and SORRv5.1\palettes\chars) but didn't work.
Thanks in advance.

Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
LPNX likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
I solved it.Teramussa wrote:I don't know what it could be... just put the FPG file in the data folder, that's what I know.![]()
The problem is: both my SORR (5.1 & 5.2) don't have the DATA folder. But they still run fine.

I googled, dowloaded a data folder with some .pfg files, put in SORR folder and boom, it worked.

Btw, I prefer Blaze in SoR1. Better animations & movesets.
V1 > V3 > V2, in my opinion.
LPNX- Newbie
- Posts : 2
Join date : 2022-04-04
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Search on Youtube: Streets of Rage Remake Tutorial: How to Create Custom Characters.
You seem pretty committed to this, I hope it helps you. Good luck!

Last edited by Teramussa on Fri Oct 07, 2022 9:43 am; edited 2 times in total
Teramussa- Galsia
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Join date : 2022-01-30
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Teramussa wrote:
Search on Youtube: Streets of Rage Remake Tutorial: How to Create Custom Characters.
You seem pretty committed to this, I hope it helps you. Good luck!![]()
Here's the problem: I'm not trying to make a mod for SOR Remake. I'm making one for SOR4.
PhoofyMan- Galsia
- Posts : 7
Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
this seems complex... I imagine that SOR4 is not so accessible to modifications because not having something like SOR Maker, I hope it succeeds! it would certainly be very interesting to see that happen.
Teramussa- Galsia
- Posts : 42
Join date : 2022-01-30
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
You might want to contact Honganqi, who makes the SOR4 Swapper. He could probably advise on this particular sprite issue.
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Iceferno wrote:You might want to contact Honganqi, who makes the SOR4 Swapper. He could probably advise on this particular sprite issue.
So, I've made SOR4 mods before. I know how the SOR4Explorer.exe works, and I know how to edit sprites.
My only problem is that I can't seem to get these specific sprites to epxort without all the rainbow pixels.
PhoofyMan- Galsia
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Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
So, since it's proving difficult to extract the sprites correctly here, is there any way someone can just send me them? Like, in a sprite sheet or something? I mean, this thing exists, so someone must have them in some form outside the .fpg file.
PhoofyMan- Galsia
- Posts : 7
Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Soooooo...
Any news on this? I'd really like to be able to port these sprites to SOR4.
Is it possible for someone to help me out with this? I know how to use SOR4Explorer, but I can't for the life of me figure out how to obtain these specific sprites.
Any news on this? I'd really like to be able to port these sprites to SOR4.
Is it possible for someone to help me out with this? I know how to use SOR4Explorer, but I can't for the life of me figure out how to obtain these specific sprites.
PhoofyMan- Galsia
- Posts : 7
Join date : 2022-08-18
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Teramussa wrote:Blaze Fielding (SOR 3) N*ked. Just put the FPG file in the DATA folder, (you need to create one if you don't have the folder) it only works on SORR 5.1 (I don't know why). Hope you like it! thanks!
Gameplay:
FPG File: https://mega.nz/file/VQoUmS7R#PLS6uu6vMAgvdZ0h95sZ2t67Za4_CVtby8ZdqlZ4LTk
Is there any way someone can simply send me these sprites as PNGs (or something similar)? They are excellent, and I would love to port them to SOR4. I know how, I just need the sprites themselves.
PhoofyMan- Galsia
- Posts : 7
Join date : 2022-08-18
Axle Stone 1991 likes this post
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Can you stop spamming the thread?
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Don Vecta- Moderator
- Posts : 1848
Join date : 2013-01-10
Re: Blaze Fielding MOD ( ͡° ͜ʖ ͡°)
Don Vecta wrote:Can you stop spamming the thread?
I didn't mean to, sorry. I figured sending a message once a month wouldn't be considered spamming.
PhoofyMan- Galsia
- Posts : 7
Join date : 2022-08-18

» Blaze Fielding
» Streets of Rage Remake v5.2 is here!
» Blaze move HELP!
» Question about Blaze.
» News About Blaze COP!
» Streets of Rage Remake v5.2 is here!
» Blaze move HELP!
» Question about Blaze.
» News About Blaze COP!
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